bench: add cold skill load macrobenchmark#31295
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## Why Remote-executor integration tests need one host-agnostic exec-server fixture target instead of a Windows-only wrapper. ## What - rename the testing binary target to exec-server - make the fixture source and target host-agnostic - update Windows remote-executor test wiring to use the shared target ## Validation - bazel build //codex-rs/exec-server/testing:exec-server - bazel cquery --config=ci-windows-cross 'set(//codex-rs/exec-server/testing:exec-server //codex-rs/core/tests/remote_env_windows:smoke-test)' ## Stack 1. [#31422 test: generalize exec-server fixture](#31422) 2. [#31425 test: add TestAppServer builder](#31425) 3. [#31427 test: add delayed exec-server transport](#31427) 4. [#31295 bench: add cold skill load macrobenchmark](#31295) 5. [#31428 bench: add e2e benchmark entrypoints](#31428) 6. [#31429 ci: smoke Bazel e2e benchmarks](#31429)
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## Why Test callers need one composable way to create app-server fixtures instead of a growing family of overlapping constructor implementations. ## What - add a feature-complete TestAppServer::builder() - make the default builder own a temporary CODEX_HOME and select the automatic test environment - expose builder knobs for no automatic environment, explicit CODEX_HOME, program, arguments, plugin startup tasks, environment overrides, managed config, and JSON logging - keep the existing public constructor surface, but route every constructor through the builder so the new path is exercised immediately - remove the redundant private constructor ladders; caller migration and public constructor removal live in the optional cleanup stack ## Validation - just test -p codex-app-server (940/941 before updating the expected builder error wording) - just test -p codex-app-server auto_env_rejects_explicit_environment_config - just fix -p codex-app-server - just fmt ## Follow-up stacks Cleanup, optional for the benchmark work: 1. [#31451 test: migrate TestAppServer callers to builder](#31451) 2. [#31452 test: remove TestAppServer constructors](#31452) Benchmark infrastructure: 1. [#31427 test: add delayed exec-server transport](#31427) 2. [#31295 bench: add cold skill load macrobenchmark](#31295) 3. [#31428 bench: add e2e benchmark entrypoints](#31428) 4. [#31429 ci: smoke Bazel e2e benchmarks](#31429)
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## Why Loading skills from a remote executor can add a lot to thread start time when there are many skills. Previous changes added some concurrency for the file reads themselves, but we're still bottlenecked on the initial root path discovery. Using the benchmark from [#31295](#31295), this change reduces the measured mean of loading 66 skills about 71%. Behavioral coverage lands separately in [#31369](#31369). ## What - resolve the scanned root's inherited namespace once - resolve discovered nested plugin roots once, retaining nearest-valid-ancestor behavior - pass an explicit resolved Plain / Plugin namespace into skill parsing instead of probing per skill - preserve explicitly provided plugin namespaces as the highest-priority source - reuse the same resolver for environment skills, deleting its duplicate root-probe and ancestor-selection path ## Validation - just test -p codex-core-skills namespace: 12 passed on both the parent and optimized branches
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Why
We need a durable end-to-end measurement for cold remote skill discovery under realistic same-region RPC latency.
What
Validation
Stack