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Core.Coroutine
29thnight edited this page Nov 28, 2025
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간단 설명: 코루틴 실행/대기 큐를 관리하는 싱글턴. 다양한 YieldInstruction 제공.
| 메서드 | 설명 |
|---|---|
StartCoroutine(coroutine) / StartCoroutine(alias, coroutine)
|
시작/별칭 등록 |
StopAllCoroutines() |
전체 중단 |
DestroyCoroutine/DestroyAllCoroutines() |
삭제 처리 |
여러 yield_*
|
각 큐로 이동 처리 |
-
CoroutineWrapper: 코루틴/별칭/완료콜백/삭제플래그,LinkProperty상속 - 큐들:
StartCoroutineQueue,waitForFixedUpdateQueue,nullQueue,waitForSecondsQueue,waitForFramesQueue,waitUntilQueue,waitForSignalQueue,waitForEndOfFrameQueue,onRenderQueue - 맵:
coroutineMap, 활성 리스트:activeCoroutines
-
StartCoroutine(...)오버로드들 -
YieldInstruction생성 함수:WaitForSeconds/Frames,WaitUntil,WaitForSignal,WaitForFixedUpdate,WaitForEndOfFrame,ReturnNull,OnRender
API Reference
Main
PhysicsSystem
RenderEngine
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