[ET-VK] Add ANY_STORAGE support to native_layer_norm#18055
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SS-JIA wants to merge 3 commits intogh/SS-JIA/472/basefrom
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[ET-VK] Add ANY_STORAGE support to native_layer_norm#18055SS-JIA wants to merge 3 commits intogh/SS-JIA/472/basefrom
SS-JIA wants to merge 3 commits intogh/SS-JIA/472/basefrom
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Add a buffer shader variant for native_layer_norm using workgroup-based reduction with shared memory. Each workgroup handles one output row, with NUM_WORKERS (64) threads cooperatively reducing across the row width for mean and variance computation. Rename the existing texture shader to native_layer_norm_texture.glsl/.yaml and register the op as ANY_STORAGE so buffer-storage inputs are now accepted. Differential Revision: [D95970158](https://our.internmc.facebook.com/intern/diff/D95970158/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/18055
Note: Links to docs will display an error until the docs builds have been completed. ❌ 1 New FailureAs of commit a9def01 with merge base 365d89a ( NEW FAILURE - The following job has failed:
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This was referenced Mar 10, 2026
added 2 commits
March 11, 2026 09:52
Add a buffer shader variant for native_layer_norm using workgroup-based reduction with shared memory. Each workgroup handles one output row, with NUM_WORKERS (64) threads cooperatively reducing across the row width for mean and variance computation. Rename the existing texture shader to native_layer_norm_texture.glsl/.yaml and register the op as ANY_STORAGE so buffer-storage inputs are now accepted. Differential Revision: [D95970158](https://our.internmc.facebook.com/intern/diff/D95970158/) [ghstack-poisoned]
Add a buffer shader variant for native_layer_norm using workgroup-based reduction with shared memory. Each workgroup handles one output row, with NUM_WORKERS (64) threads cooperatively reducing across the row width for mean and variance computation. Rename the existing texture shader to native_layer_norm_texture.glsl/.yaml and register the op as ANY_STORAGE so buffer-storage inputs are now accepted. Differential Revision: [D95970158](https://our.internmc.facebook.com/intern/diff/D95970158/) [ghstack-poisoned]
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Stack from ghstack (oldest at bottom):
Add a buffer shader variant for native_layer_norm using workgroup-based
reduction with shared memory. Each workgroup handles one output row, with
NUM_WORKERS (64) threads cooperatively reducing across the row width for
mean and variance computation. Rename the existing texture shader to
native_layer_norm_texture.glsl/.yaml and register the op as ANY_STORAGE
so buffer-storage inputs are now accepted.
Differential Revision: D95970158