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perf(studio): virtualize timeline marquee selection#2707

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perf(studio): virtualize timeline marquee selection#2707
miguel-heygen wants to merge 1 commit into
codex/studio-timeline-e-timeline-drops-v2from
codex/studio-timeline-e-marquee-selection-v2

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@miguel-heygen

@miguel-heygen miguel-heygen commented Jul 21, 2026

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What

Virtualize timeline marquee selection without changing its logical selection semantics.

Why

Marquee selection must include eligible off-window rows and clips even though only a bounded DOM subset is mounted. DOM-only hit testing would silently miss elements as projects grow.

How

  • Separate logical marquee candidates and geometry from mounted overlay rendering.
  • Preserve additive/range selection behavior across row-window changes.
  • Bound rendered marquee work while testing off-window selection and gesture cleanup.

This is E4 of the independent Family E draft Graphite stack, stacked only on E1-E3 and the immutable Family D review baseline.

Test plan

  • Unit tests added/updated
  • Manual testing performed
  • Documentation updated (not applicable)

Validated on the exact Family E tip with 130 focused interaction tests, 3 timeline virtualization tests, the full Studio suite (2,991 passed; 18 todos), Studio typecheck/build, the full workspace build, oxfmt, oxlint, diff hygiene, and file-size/Fallow gates.

miguel-heygen commented Jul 21, 2026

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