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15 changes: 15 additions & 0 deletions cmd/ateapi/internal/controlapi/workflow.go
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,14 @@ type WorkflowStep[Params any, Context any] interface {
// If it returns true, the engine skips Execute() and fast-forwards to the next step.
IsComplete(ctx context.Context, params Params, wCtx Context) (bool, error)

// CheckPrerequisite validates that the current state permits executing this
// step (e.g. the actor's status allows this state-machine edge). The engine
// calls it only when IsComplete returned false, immediately before Execute,
// so completed steps of a retried workflow fast-forward without
// re-validation. Return a gRPC status error with
// codes.FailedPrecondition to abort the workflow if prereqs are not met.
CheckPrerequisite(ctx context.Context, params Params, wCtx Context) error

// Execute performs the step's business logic and persists any state changes.
// If an error is returned, the workflow stops and relies on the client to retry.
Execute(ctx context.Context, params Params, wCtx Context) error
Expand Down Expand Up @@ -79,6 +87,13 @@ func RunWorkflow[Params any, Context any](ctx context.Context, params Params, wC
continue
}

if err := step.CheckPrerequisite(ctx, params, wCtx); err != nil {
span.RecordError(err)
span.SetStatus(codes.Error, err.Error())
span.End()
return fmt.Errorf("prerequisite not met at step %s: %w", step.Name(), err)
}

err = runStep(ctx, params, wCtx, step)
if err != nil {
span.RecordError(err)
Expand Down
29 changes: 24 additions & 5 deletions cmd/ateapi/internal/controlapi/workflow_pause.go
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,8 @@ import (
atev1alpha1 "github.com/agent-substrate/substrate/pkg/api/v1alpha1"
listersv1alpha1 "github.com/agent-substrate/substrate/pkg/client/listers/api/v1alpha1"
"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"k8s.io/apimachinery/pkg/util/wait"
)

Expand All @@ -52,6 +54,9 @@ func (s *LoadActorForPauseStep) IsComplete(ctx context.Context, input *PauseInpu
// Always run to get the freshest state
return false, nil
}
func (s *LoadActorForPauseStep) CheckPrerequisite(ctx context.Context, input *PauseInput, state *PauseState) error {
return nil
}
func (s *LoadActorForPauseStep) Execute(ctx context.Context, input *PauseInput, state *PauseState) error {
actor, err := s.store.GetActor(ctx, input.Atespace, input.ActorName)
if err != nil {
Expand Down Expand Up @@ -79,11 +84,14 @@ func (s *MarkPausingStep) IsComplete(ctx context.Context, input *PauseInput, sta
// Fast forward if we've already marked our intent or if we are further along.
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_PAUSING || state.Actor.GetStatus() == ateapipb.Actor_STATUS_PAUSED, nil
}
func (s *MarkPausingStep) Execute(ctx context.Context, input *PauseInput, state *PauseState) error {
func (s *MarkPausingStep) CheckPrerequisite(ctx context.Context, input *PauseInput, state *PauseState) error {
// The pause edge only exists from RUNNING; PAUSING/PAUSED are fast-forwarded by IsComplete.
if state.Actor.GetStatus() != ateapipb.Actor_STATUS_RUNNING {
return nil
return status.Errorf(codes.FailedPrecondition, "MarkPausingStep prerequisite not met for Actor: %s (got: %v, want %s)", input.ActorName, state.Actor.GetStatus(), ateapipb.Actor_STATUS_RUNNING)
}

return nil
}
func (s *MarkPausingStep) Execute(ctx context.Context, input *PauseInput, state *PauseState) error {
state.Actor.Status = ateapipb.Actor_STATUS_PAUSING
state.Actor.InProgressSnapshot = fmt.Sprintf("%s-%s-%s", state.Actor.GetMetadata().GetName(), time.Now().Format(time.RFC3339), rand.Text())
updatedActor, err := s.store.UpdateActor(ctx, state.Actor, state.Actor.GetMetadata().GetVersion())
Expand All @@ -106,6 +114,12 @@ func (s *CallAteletPauseStep) IsComplete(ctx context.Context, input *PauseInput,
// If we are already PAUSED, we've already called Atelet
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_PAUSED, nil
}
func (s *CallAteletPauseStep) CheckPrerequisite(ctx context.Context, input *PauseInput, state *PauseState) error {
if state.Actor.GetStatus() != ateapipb.Actor_STATUS_PAUSING {
return status.Errorf(codes.FailedPrecondition, "CallAteletPauseStep prerequisite not met for Actor: %s (got: %v, want %s)", input.ActorName, state.Actor.GetStatus(), ateapipb.Actor_STATUS_PAUSING)
}
return nil
}
func (s *CallAteletPauseStep) Execute(ctx context.Context, input *PauseInput, state *PauseState) error {
if state.Actor.GetAteomPodNamespace() == "" || state.Actor.GetAteomPodName() == "" {
if err := crashActor(ctx, s.store, state.Actor.GetMetadata().GetAtespace(), state.Actor.GetMetadata().GetName()); err != nil {
Expand Down Expand Up @@ -157,8 +171,13 @@ type FinalizePausedStep struct {

func (s *FinalizePausedStep) Name() string { return "FinalizePaused" }
func (s *FinalizePausedStep) IsComplete(ctx context.Context, input *PauseInput, state *PauseState) (bool, error) {
// The workflow is completely done ONLY if the status is PAUSED *and* we've successfully freed the worker.
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_PAUSED && state.Actor.GetAteomPodNamespace() == "", nil
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_PAUSED, nil
}
func (s *FinalizePausedStep) CheckPrerequisite(ctx context.Context, input *PauseInput, state *PauseState) error {
if state.Actor.GetStatus() != ateapipb.Actor_STATUS_PAUSING {
return status.Errorf(codes.FailedPrecondition, "FinalizePausedStep prerequisite not met for Actor: %s (got: %v, want %s)", input.ActorName, state.Actor.GetStatus(), ateapipb.Actor_STATUS_PAUSING)
}
return nil
}
func (s *FinalizePausedStep) Execute(ctx context.Context, input *PauseInput, state *PauseState) error {
latestActor, err := s.store.GetActor(ctx, input.Atespace, input.ActorName)
Expand Down
144 changes: 144 additions & 0 deletions cmd/ateapi/internal/controlapi/workflow_pause_test.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,144 @@
// Copyright 2026 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package controlapi

import (
"context"
"testing"

"github.com/agent-substrate/substrate/cmd/ateapi/internal/store/storetest"
"github.com/agent-substrate/substrate/pkg/proto/ateapipb"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)

// TestPauseActorWorkflow exercises the pause workflow end-to-end against
// seeded actor statuses, covering both the rejected and the idempotent-success
// paths. The atelet dialer is nil, so any step that unexpectedly reaches it
// panics.
func TestPauseActorWorkflow(t *testing.T) {
tests := []struct {
name string
seedStatus ateapipb.Actor_Status
// wantErr true means PauseActor must fail with FailedPrecondition.
wantErr bool
// wantStatus is the stored status after the call.
wantStatus ateapipb.Actor_Status
}{
{
// Pausing a SUSPENDED actor is rejected by MarkPausingStep's
// CheckPrerequisite and the actor's status is left untouched.
name: "not running rejected",
seedStatus: ateapipb.Actor_STATUS_SUSPENDED,
wantErr: true,
wantStatus: ateapipb.Actor_STATUS_SUSPENDED,
},
{
// Pausing a PAUSED actor succeeds idempotently via IsComplete
// fast-forward without calling atelet.
name: "already paused succeeds",
seedStatus: ateapipb.Actor_STATUS_PAUSED,
wantStatus: ateapipb.Actor_STATUS_PAUSED,
},
}
for _, tc := range tests {
t.Run(tc.name, func(t *testing.T) {
ctx := context.Background()
st, cleanup := storetest.SetupTestStore(t)
defer cleanup()
w := newTestActorWorkflow(t, st, "ns", "tmpl1")

seedWorkflowActor(t, ctx, st, "team-a", "id1", "ns", "tmpl1", tc.seedStatus)

actor, err := w.PauseActor(ctx, "team-a", "id1")
if tc.wantErr {
if got := status.Code(err); got != codes.FailedPrecondition {
t.Fatalf("status.Code(err) = %v, want %v (err: %v)", got, codes.FailedPrecondition, err)
}
} else {
if err != nil {
t.Fatalf("PauseActor failed: %v", err)
}
if actor.GetStatus() != tc.wantStatus {
t.Errorf("returned status = %v, want %v", actor.GetStatus(), tc.wantStatus)
}
}

got, err := st.GetActor(ctx, "team-a", "id1")
if err != nil {
t.Fatalf("GetActor failed: %v", err)
}
if got.GetStatus() != tc.wantStatus {
t.Errorf("stored status = %v, want %v", got.GetStatus(), tc.wantStatus)
}
})
}
}

// TestPauseSteps_CheckPrerequisite verifies each pause step's CheckPrerequisite
// against every actor status: nil for the step's allowed statuses,
// FailedPrecondition for all others.
func TestPauseSteps_CheckPrerequisite(t *testing.T) {
tests := []struct {
name string
step WorkflowStep[*PauseInput, *PauseState]
// allowed lists the statuses CheckPrerequisite accepts; nil means
// every status is accepted.
allowed map[ateapipb.Actor_Status]bool
}{
{
// Loading has no prerequisite: it is allowed from every status.
name: "LoadActorForPauseStep",
step: &LoadActorForPauseStep{},
allowed: nil,
},
{
// Pausing is allowed only from RUNNING.
name: "MarkPausingStep",
step: &MarkPausingStep{},
allowed: map[ateapipb.Actor_Status]bool{
ateapipb.Actor_STATUS_RUNNING: true,
},
},
{
// The checkpoint call is allowed only from PAUSING (PAUSED is
// fast-forwarded by IsComplete).
name: "CallAteletPauseStep",
step: &CallAteletPauseStep{},
allowed: map[ateapipb.Actor_Status]bool{
ateapipb.Actor_STATUS_PAUSING: true,
},
},
{
// Finalizing is allowed only from PAUSING: a persisted PAUSED
// actor always has its worker pod fields cleared and is
// fast-forwarded by IsComplete.
name: "FinalizePausedStep",
step: &FinalizePausedStep{},
allowed: map[ateapipb.Actor_Status]bool{
ateapipb.Actor_STATUS_PAUSING: true,
},
},
}
for _, tc := range tests {
t.Run(tc.name, func(t *testing.T) {
ctx := context.Background()
for _, st := range allActorStatuses {
err := tc.step.CheckPrerequisite(ctx, &PauseInput{ActorName: "id1"}, &PauseState{Actor: &ateapipb.Actor{Status: st}})
assertPrerequisiteResult(t, st, err, tc.allowed == nil || tc.allowed[st])
}
})
}
}
29 changes: 29 additions & 0 deletions cmd/ateapi/internal/controlapi/workflow_resume.go
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,9 @@ func (s *LoadActorForResumeStep) IsComplete(ctx context.Context, input *ResumeIn
// Always run this step to get the latest state from the DB
return false, nil
}
func (s *LoadActorForResumeStep) CheckPrerequisite(ctx context.Context, input *ResumeInput, state *ResumeState) error {
return nil
}
func (s *LoadActorForResumeStep) Execute(ctx context.Context, input *ResumeInput, state *ResumeState) error {
actor, err := s.store.GetActor(ctx, input.Atespace, input.ActorName)
if err != nil {
Expand Down Expand Up @@ -113,8 +116,22 @@ type AssignWorkerStep struct {
func (s *AssignWorkerStep) Name() string { return "AssignWorker" }

func (s *AssignWorkerStep) IsComplete(ctx context.Context, input *ResumeInput, state *ResumeState) (bool, error) {
// Only RUNNING is past this step. RESUMING intentionally re-runs because
// a retry must be able to release a stale worker whose pool became
// ineligible and pick a fresh one.
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_RUNNING, nil
}
func (s *AssignWorkerStep) CheckPrerequisite(ctx context.Context, input *ResumeInput, state *ResumeState) error {
// The resume edge exists from SUSPENDED and PAUSED.
// RESUMING is allowed for retrying this step.

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This is because of line 168 below.

switch state.Actor.GetStatus() {
case ateapipb.Actor_STATUS_SUSPENDED, ateapipb.Actor_STATUS_PAUSED, ateapipb.Actor_STATUS_RESUMING:
return nil
default:
return status.Errorf(codes.FailedPrecondition, "AssignWorkerStep prerequisite not met for Actor: %s (got: %v, want %s, %s or %s)", input.ActorName, state.Actor.GetStatus(), ateapipb.Actor_STATUS_SUSPENDED, ateapipb.Actor_STATUS_PAUSED, ateapipb.Actor_STATUS_RESUMING)
}
}

func (s *AssignWorkerStep) Execute(ctx context.Context, input *ResumeInput, state *ResumeState) error {
workers, err := s.workerCache.Workers()
if err != nil {
Expand Down Expand Up @@ -254,6 +271,12 @@ func (s *CallAteletRestoreStep) Name() string { return "CallAteletRestore" }
func (s *CallAteletRestoreStep) IsComplete(ctx context.Context, input *ResumeInput, state *ResumeState) (bool, error) {
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_RUNNING, nil
}
func (s *CallAteletRestoreStep) CheckPrerequisite(ctx context.Context, input *ResumeInput, state *ResumeState) error {
if state.Actor.GetStatus() != ateapipb.Actor_STATUS_RESUMING {
return status.Errorf(codes.FailedPrecondition, "CallAteletRestoreStep prerequisite not met for Actor: %s (got: %v, want %s)", input.ActorName, state.Actor.GetStatus(), ateapipb.Actor_STATUS_RESUMING)
}
return nil
}
func (s *CallAteletRestoreStep) Execute(ctx context.Context, input *ResumeInput, state *ResumeState) error {
ateletConn, err := s.dialer.DialForWorker(state.Actor.GetAteomPodNamespace(), state.Actor.GetAteomPodName())
if err != nil {
Expand Down Expand Up @@ -358,6 +381,12 @@ func (s *FinalizeRunningStep) Name() string { return "FinalizeRunning" }
func (s *FinalizeRunningStep) IsComplete(ctx context.Context, input *ResumeInput, state *ResumeState) (bool, error) {
return state.Actor.GetStatus() == ateapipb.Actor_STATUS_RUNNING, nil
}
func (s *FinalizeRunningStep) CheckPrerequisite(ctx context.Context, input *ResumeInput, state *ResumeState) error {
if state.Actor.GetStatus() != ateapipb.Actor_STATUS_RESUMING {
return status.Errorf(codes.FailedPrecondition, "FinalizeRunningStep prerequisite not met for Actor: %s (got: %v, want %s)", input.ActorName, state.Actor.GetStatus(), ateapipb.Actor_STATUS_RESUMING)
}
return nil
}
func (s *FinalizeRunningStep) Execute(ctx context.Context, input *ResumeInput, state *ResumeState) error {
latestActor, err := s.store.GetActor(ctx, input.Atespace, input.ActorName)
if err != nil {
Expand Down
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