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6 changes: 3 additions & 3 deletions GeneralsMD/Code/GameEngine/Include/GameLogic/Scripts.h
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ class ScriptGroup : public MemoryPoolObject, public Snapshot
void setWarnings(Bool warnings) { m_hasWarnings = warnings;}
void setNextGroup(ScriptGroup *pGr) {m_nextGroup = pGr;}

AsciiString getName() const { return m_groupName;}
const AsciiString& getName() const { return m_groupName;}
Bool isActive() const { return m_isGroupActive;}
Bool isSubroutine() const { return m_isGroupSubroutine;}
Bool hasWarnings() const { return m_hasWarnings;}
Expand Down Expand Up @@ -669,7 +669,7 @@ class Script : public MemoryPoolObject, public Snapshot
Real getCurTime() {return m_curTime;}
Int getDelayEvalSeconds() {return m_delayEvaluationSeconds;}

AsciiString getName() const { return m_scriptName;}
const AsciiString& getName() const { return m_scriptName;}
AsciiString getComment() const {return m_comment;}
AsciiString getActionComment() const {return m_actionComment;}
AsciiString getConditionComment() const {return m_conditionComment;}
Expand Down Expand Up @@ -699,7 +699,7 @@ class Script : public MemoryPoolObject, public Snapshot
OrCondition *findPreviousOrCondition( OrCondition *curOr );

// Support routines for ScriptEngine -
AsciiString getConditionTeamName() {return m_conditionTeamName;}
const AsciiString& getConditionTeamName() const {return m_conditionTeamName;}
void setConditionTeamName(AsciiString teamName) {m_conditionTeamName = teamName;}
};

Expand Down
2 changes: 1 addition & 1 deletion GeneralsMD/Code/GameEngine/Include/GameLogic/SidesList.h
Original file line number Diff line number Diff line change
Expand Up @@ -330,7 +330,7 @@ class BuildListInfo : public MemoryPoolObject, public Snapshot
const Coord2D *getRallyOffset() const {return &m_rallyPointOffset;}
Real getAngle() const {return m_angle;}
Bool isInitiallyBuilt() {return m_isInitiallyBuilt;}
AsciiString getScript() {return m_script;}
const AsciiString& getScript() const {return m_script;}
Int getHealth() {return m_health;}
Bool getWhiner() {return m_whiner;}
Bool getUnsellable() {return m_unsellable;}
Expand Down
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