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144 changes: 0 additions & 144 deletions src/Data/Bases/axe.lua
Original file line number Diff line number Diff line change
Expand Up @@ -123,78 +123,6 @@ itemBases["Dread Hatchet"] = {
weapon = { PhysicalMin = 34, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 65, str = 89, dex = 36, },
}
itemBases["[DNT] Callous Hatchet"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 35, PhysicalMax = 81, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 67, str = 89, dex = 36, },
}
itemBases["[DNT] Catcher Axe"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 37, PhysicalMax = 86, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 72, str = 89, dex = 36, },
}
itemBases["[DNT] Aged Axe"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 77, str = 89, dex = 36, },
}
itemBases["[DNT] Towering Axe"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 78, str = 89, dex = 36, },
}
itemBases["[DNT] Vagabond Axe"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 79, str = 89, dex = 36, },
}
itemBases["[DNT] Moonlight Axe"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 77, str = 89, dex = 36, },
}
itemBases["[DNT] Hacking Hatchet"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 38, PhysicalMax = 89, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 75, str = 89, dex = 36, },
}
itemBases["[DNT] Ritualistic Axe"] = {
type = "One Handed Axe",
quality = 20,
socketLimit = 3,
tags = { axe = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 39, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
req = { level = 78, str = 89, dex = 36, },
}

itemBases["Splitting Greataxe"] = {
type = "Two Handed Axe",
Expand Down Expand Up @@ -317,75 +245,3 @@ itemBases["Vile Greataxe"] = {
weapon = { PhysicalMin = 59, PhysicalMax = 155, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 65, str = 89, dex = 36, },
}
itemBases["[DNT] Dividing Greataxe"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 60, PhysicalMax = 159, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 67, str = 89, dex = 36, },
}
itemBases["[DNT] Feathersteel Halberd"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 64, PhysicalMax = 170, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 72, str = 89, dex = 36, },
}
itemBases["[DNT] Grimhold Axe"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 77, str = 89, dex = 36, },
}
itemBases["[DNT] Notched Greataxe"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 78, str = 89, dex = 36, },
}
itemBases["[DNT] Intricate Greataxe"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 79, str = 89, dex = 36, },
}
itemBases["[DNT] Violent Greataxe"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 77, str = 89, dex = 36, },
}
itemBases["[DNT] Severing Halberd"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 67, PhysicalMax = 176, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 75, str = 89, dex = 36, },
}
itemBases["[DNT] Clawed Greataxe"] = {
type = "Two Handed Axe",
quality = 20,
socketLimit = 4,
tags = { axe = true, default = true, two_hand_weapon = true, twohand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 68, PhysicalMax = 180, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
req = { level = 78, str = 89, dex = 36, },
}
72 changes: 0 additions & 72 deletions src/Data/Bases/dagger.lua
Original file line number Diff line number Diff line change
Expand Up @@ -131,75 +131,3 @@ itemBases["Cinquedea"] = {
weapon = { PhysicalMin = 21, PhysicalMax = 62, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 65, dex = 63, int = 63, },
}
itemBases["[DNT] Crystalline Dagger"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 21, PhysicalMax = 63, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 67, dex = 63, int = 63, },
}
itemBases["[DNT] Hag Knife"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 22, PhysicalMax = 66, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 72, dex = 63, int = 63, },
}
itemBases["[DNT] Prominent Dagger"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 77, dex = 63, int = 63, },
}
itemBases["[DNT] Carving Knife"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 78, dex = 63, int = 63, },
}
itemBases["[DNT] Crescent Dagger"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 79, dex = 63, int = 63, },
}
itemBases["[DNT] Intricade Knife"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 77, dex = 63, int = 63, },
}
itemBases["[DNT] Midnight Dagger"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 23, PhysicalMax = 68, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 75, dex = 63, int = 63, },
}
itemBases["[DNT] Ritualistic Dagger"] = {
type = "Dagger",
quality = 20,
socketLimit = 3,
tags = { dagger = true, default = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 23, PhysicalMax = 69, CritChanceBase = 15, AttackRateBase = 1.55, Range = 10, },
req = { level = 78, dex = 63, int = 63, },
}
73 changes: 0 additions & 73 deletions src/Data/Bases/flail.lua
Original file line number Diff line number Diff line change
Expand Up @@ -121,76 +121,3 @@ itemBases["Abyssal Flail"] = {
weapon = { PhysicalMin = 36, PhysicalMax = 66, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 65, str = 89, int = 36, },
}
itemBases["[DNT] Slivered Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 37, PhysicalMax = 68, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 67, str = 89, int = 36, },
}
itemBases["[DNT] Shackled Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 39, PhysicalMax = 72, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 72, str = 89, int = 36, },
}
itemBases["[DNT] Righteous Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 77, str = 89, int = 36, },
}
itemBases["[DNT] Ferric Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 78, str = 89, int = 36, },
}
itemBases["[DNT] Twofold Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 79, str = 89, int = 36, },
}
itemBases["[DNT] Winding Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 77, str = 89, int = 36, },
}
itemBases["[DNT] Boulder Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 40, PhysicalMax = 74, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 75, str = 89, int = 36, },
}
itemBases["[DNT] Banded Flail"] = {
type = "Flail",
quality = 20,
socketLimit = 3,
tags = { default = true, flail = true, one_hand_weapon = true, onehand = true, weapon = true, },
implicitModTypes = { },
weapon = { PhysicalMin = 41, PhysicalMax = 76, CritChanceBase = 10, AttackRateBase = 1.45, Range = 11, },
req = { level = 78, str = 89, int = 36, },
}
-- not working this way? baseMatch BaseType Metadata/Items/Weapons/OneHandWeapons/Flails/AbstractFlail
9 changes: 0 additions & 9 deletions src/Data/Bases/staff.lua
Original file line number Diff line number Diff line change
Expand Up @@ -137,15 +137,6 @@ itemBases["Permafrost Staff"] = {
implicitModTypes = { },
req = { },
}
itemBases["[DNT] Cragbreaker Staff"] = {
type = "Staff",
quality = 20,
socketLimit = 4,
tags = { default = true, staff = true, twohand = true, },
implicit = "Grants Skill: Level (1-20) [DNT] Crushing Earth",
implicitModTypes = { },
req = { },
}
itemBases["Reflecting Staff"] = {
type = "Staff",
quality = 20,
Expand Down
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