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bugfix: Change firemaking animations to use API constants & add missing IDs#44

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kelltom wants to merge 1 commit intoCar-Role:masterfrom
kelltom:bugfix-firemaking-animation-ids
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bugfix: Change firemaking animations to use API constants & add missing IDs#44
kelltom wants to merge 1 commit intoCar-Role:masterfrom
kelltom:bugfix-firemaking-animation-ids

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@kelltom kelltom commented Mar 15, 2026

Adds support for Jatoba, Camphor, Ironwood, and Rosewood logs.

Resolves issue #37 .

@kelltom kelltom changed the title Fix FIREMAKING_ANIMATION_IDS to use API constants & add missing IDs fix: FIREMAKING_ANIMATION_IDS to use API constants & add missing IDs Mar 15, 2026
@kelltom kelltom marked this pull request as draft March 15, 2026 21:29
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kelltom commented Mar 15, 2026

Noticing an issue where, with the newer types of logs, the animation stops briefly between each log. The user will just have to tweak their Restore Delay setting, no other fix for this.

@kelltom kelltom marked this pull request as ready for review March 15, 2026 21:37
Adds support for Jatoba, Camphor, Ironwood, and Rosewood logs.
@kelltom kelltom force-pushed the bugfix-firemaking-animation-ids branch from 3ba79cc to 07b50c9 Compare March 16, 2026 01:00
@kelltom kelltom changed the title fix: FIREMAKING_ANIMATION_IDS to use API constants & add missing IDs bugfix: Change firemaking animations to use API constants & add missing IDs Mar 16, 2026
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kelltom commented Mar 16, 2026

Resolves #8

Car-Role pushed a commit that referenced this pull request Mar 28, 2026
PR #43: Hunter — maniacal monkey trap detection (new feature)
PR #45: POH detection — exit portal scanning (resolves #38, #26)
Bug #41: Amethyst dart tips — AnimationID.GEM_CUTTING_AMETHYST (6295) added to Crafting
Bug #42: Fish cutting — BRUT_HUMAN_KNIFEUSE + sacred/infernal eels added to Cooking
Feature #39: Salvaging split — separate toggles for salvaging hook vs sorting salvage
Feature #40: Hotkey toggle — Keybind config + HotkeyListener via KeyManager
Feature #23: Activation delay — new activationDelay config in Timing section; skilling must be detected continuously for that many ticks before the overlay appears (default 0 = immediate)
Feature #28: Thieving — THIEVING_ANIMATION_IDS set (pickpocketing 881, stalls 832, Varlamore houses AnimationID.THIEVING_VARLAMORE_STEALING_VALUABLES) + thieving() config toggle
README: Added Firemaking, Magic, Sailing (Sorting), Thieving, fish cutting, amethyst, hotkey toggle, activation delay to features list
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merged, in f8894bf

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