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Rembulan

(Rembulan is Javanese/Indonesian for Moon.)

About

Important Notice: This repository is a fork of the Rembulan repository by Miroslav Janíček, which appears to have been abandoned. This is not an official successor of the original project. It exists solely so I can use it in the Wizards of Lua Minecraft mod. However, all changes made to this repo are free to use in accordance with the original license. If you find bugs, feel free to create an issue in this repo.

Rembulan is an implementation of Lua 5.3 for the Java Virtual Machine (JVM), written in pure Java with minimal dependencies. The goal of the Rembulan project is to develop a correct, complete and scalable Lua implementation for running sandboxed Lua programs on the JVM.

Rembulan implements Lua 5.3 as specified by the Lua Reference Manual, explicitly attempting to mimic the behaviour of PUC-Lua whenever possible. This includes language-level features (such as metamethods and coroutines) and the standard library.

Using Rembulan

Rembulan requires a Java Runtime Environment (JRE) version 8 or higher.

Documentation

Generated JavaDocs are available online:

There are also a few short texts in the doc folder:

Building from source

To build Rembulan, you will need the following:

  • Java Development Kit (JDK) version 8 or higher
  • Gradle version 8.10 or higher

Gradle will pull in the remaining dependencies as part of the build process.

To fetch the latest code on the master branch and build it, run

git clone https://github.com/wizards-of-lua/rembulan.git
cd rembulan    
gradlew clean build publishToMavenLocal

This will build all modules, run tests and finally install all artifacts into your local Maven repository.

Using Rembulan from Gradle

First, publish the artifacts to your local Maven repository:

./gradlew publishToMavenLocal

Then add mavenLocal() to your repositories and declare the desired dependencies in your build.gradle:

To include the runtime as a dependency:

repositories {
    mavenLocal()
}

dependencies {
    implementation 'net.wizardsoflua.rembulan:rembulan-runtime:0.4.1'
}

To include the compiler as a dependency:

dependencies {
    implementation 'net.wizardsoflua.rembulan:rembulan-compiler:0.4.1'
}

To include the standard library as a dependency:

dependencies {
    implementation 'net.wizardsoflua.rembulan:rembulan-stdlib:0.4.1'
}

Note that rembulan-compiler and rembulan-stdlib both pull in rembulan-runtime as a dependency, but are otherwise independent.

Getting started

Rembulan compiles Lua functions into Java classes and loads them into the JVM; the compiler performs a type analysis of the Lua programs in order to generate a more tightly-typed code whenever feasible.

Since the JVM does not directly support coroutines, Rembulan treats Lua functions as state machines and controls their execution (i.e., yields, resumes and pauses) using exceptions. Since the Rembulan runtime retains control of the control state, this technique is also used to implement CPU accounting and scheduling of asynchronous operations.

Example: Hello world

The following snippet loads the Lua program print('hello world!'), compiles it, loads it into a (non-sandboxed) state, and runs it:

(From rembulan-examples/.../HelloWorld.java)

String program = "print('hello world!')";

// initialise state
StateContext state = StateContexts.newDefaultInstance();
Table env = StandardLibrary.in(RuntimeEnvironments.system()).installInto(state);

// compile
ChunkLoader loader = CompilerChunkLoader.of("hello_world");
LuaFunction main = loader.loadTextChunk(new Variable(env), "hello", program);

// execute
DirectCallExecutor.newExecutor().call(state, main);

The output (printed to System.out) is:

hello world!

Example: CPU accounting

Lua functions can be called in a mode that automatically pauses their execution once the given number of operations has been performed:

(From rembulan-examples/.../InfiniteLoop.java)

String program = "n = 0; while true do n = n + 1 end";

// initialise state
StateContext state = StateContexts.newDefaultInstance();
Table env = StandardLibrary.in(RuntimeEnvironments.system()).installInto(state);

// compile
ChunkLoader loader = CompilerChunkLoader.of("infinite_loop");
LuaFunction main = loader.loadTextChunk(new Variable(env), "loop", program);

// execute at most one million ops
DirectCallExecutor executor = DirectCallExecutor.newExecutorWithTickLimit(1000000);

try {
    executor.call(state, main);
    throw new AssertionError();  // never reaches this point!
}
catch (CallPausedException ex) {
    System.out.println("n = " + env.rawget("n"));
}

Prints:

n = 199999

The CallPausedException contains a continuation of the call. The call can be resumed: the pause is transparent to the Lua code, and the loop does not end with an error (it is merely paused).

Further examples

For further examples, see the classes in rembulan-examples/src/main/java/net/sandius/rembulan/examples.

Project structure

Rembulan is a multi-module Gradle build, consisting of the following modules that are deployed to a Maven repository:

  • rembulan-runtime ... the core classes and runtime;
  • rembulan-compiler ... a compiler of Lua sources to Java bytecode;
  • rembulan-stdlib ... the Lua standard library;
  • rembulan-standalone ... standalone REPL, a (mostly) drop-in replacement for the lua command from PUC-Lua.

There are also auxiliary modules that are not deployed:

  • rembulan-tests ... project test suite, including benchmarks from the Benchmarks Game;
  • rembulan-examples ... examples of the Rembulan API.

License

Rembulan is licensed under the Apache License Version 2.0. See the file LICENSE.txt for details.

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Rembulan, an implementation of Lua 5.3 for the Java Virtual Machine

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  • Java 82.9%
  • Scala 13.6%
  • Lua 3.5%