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Command Code

Awesome Command Code

Awesome

A curated list of high-quality skills, mods, agents, and tools for Command Code — the frontier coding agent that lives in your terminal and learns the way you code.


Command Code (cmd) is a terminal-native AI coding agent with a hackable extension system — skills (portable workflows), mods (TypeScript packages that reshape almost any behavior), agents, hooks, and slash commands. This list collects the best community and official resources for extending it.

Note

Community-maintained and not affiliated with Command Code / Langbase. Inclusion is not an endorsement — read the source of third-party mods and skills before running them.

Contents

Official

Getting Started

Command Code installs as cmd (aliases: cmdc on Windows, command-code, commandcode).

Skills are portable SKILL.md workflows discovered from .commandcode/skills/ (project), ~/.commandcode/skills/ (user), and .agents/skills/:

cmd skills add <owner/repo>                       # install every SKILL.md discovered in a repo
cmd skills add <owner/repo> -s <name> --global    # install one skill for all projects
cmd skills list                                   # project + user + bundled
cmd skills remove <name>

Mods are TypeScript packages that register slash commands, tools, lifecycle hooks, event observers, feed renderers, and model providers (no build step — jiti compiles at startup):

cmd mods add npm:<package>        # or: cmd mods add <owner/repo>
cmd mods list
cmd --mod ./local-mod.ts          # load a mod for one session, no install

Inside the TUI, /skills browses and toggles skills; /mods and the slash menu surface everything installed. See the Skills and Mods docs.

Skills

Command Code implements the open Agent Skills standard, so cross-agent skill packs install natively with cmd skills add <owner/repo>.

Skill packs

Skills built for Command Code

  • awesome-copilot-id - Ships .commandcode/skills/ skills (god-mode-dev, project-researcher) alongside other agent formats.
  • ui-ux-pro-max-skill - UI/UX design skill featured in the Command Code skills directory.

Mods

Mods are the native TypeScript plugin system — the most Command-Code-specific extension format.

  • erd-mod - Parses SQL schema files into Entity-Relationship Diagrams, with schema inspection slash commands.
  • hex-color-swatch-mod - Renders true-color ANSI swatches for hex colors, inline in input and output.
  • spell-checker - Checks spelling as you work, with a /spell-test command.
  • cmd-threadline - Persistent orientation card (goal, just did, next, needs you) that cuts cognitive load in long sessions.
  • cmd-mod-graphify - Deterministic codebase knowledge-graph indexing and architecture exploration via Graphify.
  • command-code-mods - Collection of minimal, readable example mods (hooku, clock, tamagotchi, weather) demonstrating most of the mod API.
  • cmd-mod-hi - Demo mod that intercepts input and custom-renders a roast when you type "hi".

Agents

Command Code ships with bundled agents (design, agent-browser, mod-builder, skill-builder); the community adds project-scoped ones.

  • akasha-pkm-ref - Example project-scoped agent (akasha-query) under .commandcode/agents/.

Config & Rules Sync

Write your rules once, sync them to Command Code alongside other agents.

  • agent-dotfiles - Write AI coding rules once, sync to Claude, Command Code, Cursor, Copilot, and Codex.
  • oh-my-agent - Multi-agent installer with a Command Code variant.
  • ai_rules_1c - Rules with a command-code.yaml adapter.

MCP

Built with Command Code

Articles, Talks & Press

Contributing

Contributions are welcome! Read CONTRIBUTING.md, then open a PR. Keep entries accurate, one line each, in the right section — and real (a working repo with a README), not placeholders. Found a broken link? PR the removal.


⌘

Built for the Command Code community · Licensed CC0-1.0 (public domain)

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A curated list of awesome mods, skills, agents, providers, and tools for Command Code (cmd) — the terminal AI coding agent.

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