Real-time software 3D rasterizer in C# — CPU or GPU pipeline with scanline rasterization, z-buffering, frustum clipping, and Flat/Gouraud shading.
opengl csharp dotnet software-rendering rendering computer-graphics winforms glsl rendering-engine rendering-3d-graphics 3d-graphics rasterization z-buffer gouraud-shading software-rasterizer scanline-rendering
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Updated
Aug 2, 2026 - C#