[AAAI 2026 Oral] FreeAskWorld is an interactive simulation framework that integrates large language models (LLMs) for high-level planning and socially grounded interaction in embodied AI.
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Updated
Mar 25, 2026 - Python
[AAAI 2026 Oral] FreeAskWorld is an interactive simulation framework that integrates large language models (LLMs) for high-level planning and socially grounded interaction in embodied AI.
[ICML'25] The PyTorch implementation of paper: "AdaWorld: Learning Adaptable World Models with Latent Actions".
Simulación interactiva del HAL 9000 de 2001: Una Odisea del Espacio, con una interfaz inspirada en la nave Discovery One. Permite conversar con la icónica IA, recreando su personalidad serena pero inquietante para una experiencia inmersiva.
Pulsar 3D simulation for Physics Teaching Master's Program (MNPEF) at the University of Brasilia (UnB). Created by Lucas Ferreira (UnB/IF/MNPEF) and Vanessa Andrade (UnB/IF/MNPEF).
In this (ring-road multi-lane) traffic simulation, one can take the wheel of a car for changing lanes, acceleration and deceleration in real time, also creating congestion. One can observe the traffic dynamics and stop-and-go waves through plotting the time-space diagram of trajectories
ReaxFF reactive force field potential functions for molecular dynamics simulations of hydrocarbon oxidation.
The Beauty of Mathematics
Semi implicit Euler implementation in C++ to simulate interaction of N-Body objects
Dive into classic game theory and see what your choices reveal.
Pushdown automata sandbox as a 2nd-year final project
A browser-based sandbox for exploring emergent intelligence in swarms of reinforcement learning agents, featuring interactive participation, dynamic ecology, and Turing Complete integration.
An interactive multi-agent simulation demonstrating why control-based, deceptive, and reward-bypassing AI objectives are structurally self-eliminating — and why long-horizon, system-aware coordination is the attractor. Built to accompany The Alignment of Intelligence, Article 2: Attractor.
OpenClaw skill bundle for generating offline interactive science simulations from compact SimSpecs.
A React implementation of Conway's Game of Life featuring a sleek black and neon green theme. The game includes a responsive grid, interactive start and reset buttons, and a Material UI-powered sidebar. The simulation follows Conway's rules for cell birth, survival, and death, making it an engaging visual experience.
Java implementation of Conway's Game of Life showcasing skills in OOP, GUI development, and algorithmic logic. Features an interactive, customizable grid, real-time controls, generation tracking, and pattern loading. Utilizes arrays for grid management and custom libraries for rendering and file I/O operations.
An interactive model of the alignment phase ratio Φ = C / A_causal — the variable governing whether AI capability outpaces system-awareness before the crossing to stability can occur. Includes falsification test, oracle counterfactual, and point-of-no-return detection. Built to accompany The Alignment of Intelligence, Article 3: The Crossing.
강화 학습 인터랙티브 실험실
An interactive simulation demonstrating why AI objectives that ignore system-wide effects are structurally self-terminating — and why a minority of substrate-blind agents is sufficient to collapse shared life support for everyone. Built to accompany The Alignment of Intelligence, Article 1: Constraint.
A Python-based Conway's Game of Life simulation app using Tkinter.
Interactive simulation of Prim's Minimum Spanning Tree algorithm with step-by-step visualization, built-in learning module, and light/dark themes. Zero dependencies — pure HTML/CSS/JS. SPPU AI Lab (310253).
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