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Pull request overview
Adds two Java solution implementations (likely for LeetCode-style graph/BFS problems): “The Maze” (rolling ball BFS) and “Find the Town Judge” (in/out-degree counting).
Changes:
- Added
hasPathBFS implementation for a rolling-ball maze. - Added
findJudgeimplementation using indegree/outdegree arrays.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 2 comments.
| File | Description |
|---|---|
| maze.java | Introduces BFS-based rolling simulation to determine reachability in a maze. |
| findjugde.java | Introduces indegree/outdegree approach to identify the town judge node. |
Suppressed comments (3)
maze.java:6
- This file uses Queue/LinkedList but doesn't import java.util types, and both added Java files declare a top-level
Solutionclass in the default package. As-is, the project won't compile due to missing imports and duplicate class names. Add the needed imports and rename this class to a unique name.
class Solution {
findjugde.java:7
- This file also declares a top-level
Solutionclass in the default package, which conflicts withmaze.java'sSolutionclass when compiled together. Rename the class to a unique name.
class Solution {
maze.java:12
- Edge case: when
startequalsdestination, this implementation can return false if the ball can roll away in all directions (because it only checks the stop cell after rolling). Add an early return before BFS initialization.
public boolean hasPath(int[][] maze, int[] start, int[] destination) {
this.dirs = new int[][]{{-1,0},{1,0},{0,1},{0,-1}};
this.m = maze.length;
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| @@ -0,0 +1,43 @@ | |||
| // Time Complexity : O(n*m) where n is the number of rows and m is the number of columns | |||
| @@ -0,0 +1,27 @@ | |||
| // Time Complexity : O(n+e) where n is the number of nodes and e is the number of edges | |||
Find the Town Judge (findjugde.java)Strengths:
Areas for improvement:
Overall, this is a solid solution that correctly solves the problem with optimal time complexity. VERDICT: PASS The Maze (maze.java)EJava code is well-structured and follows best practices. The BFS approach is correctly implemented with proper handling of the ball rolling mechanism. The visited marking using -1 is a good optimization to avoid using extra space. The code is essentially identical to the reference solution, just translated from C++ to Java. The student has provided clear comments explaining their approach and the time/space complexity analysis. VERDICT: PASS |
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