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RetroDebugger 0.64.76

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@slajerek slajerek released this 22 Feb 06:02
· 4 commits to master since this release

Retro Debugger v0.64.76
Added: I/O and Memory Access layers in VIC Editor and C64 I/O and Memory Access views to configure them, L-click on register to set color, R-click to on/off (idea by Digger/Elysium)
Added: Ghostbyte in C64 VIC state (idea by Jetboy/Elysium)
Added: #84 Option to colorize Disassembly hex and arguments based on access: Settings/UI/Colorize hex opcodes
Added: Zoom reset to fit window context menu item in All Graphics views (requested by Steve West)
Added: #48 Support FDS (Famicom Disk System) files for NES
Added: Added A (assemble) and B (set/remove breakpoint) commands in Code Monitor view (#47)
Added: C64 Memory Bank view that shows memory mapping at $0001 (idea by Jarkko Lehti)
Added: Stack view to show what's pushed on Stack ($100)
Added: VIC Display zoom/panning like in VIC Editor
Bug fixed: Painting on VIC Editor's unrestricted bitmap did not work
Bug fixed: Some views (like Atari Counters) could start with empty interior but refreshed after first view resize
Bug fixed: #81 When VIC Display is locked Data Dump can't edit values
Bug fixed: #34, #92 Monitor console and VIC Control shows wrong glyphs for some characters/symbols when Japanese C64 charset ROM is loaded
Bug fixed: GoatTracker plugin was not rendering correctly
...And a lot of other minor UI changes, glitches and bug fixes