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Releases: scfmod/FS22_TerraFarm

1.0.0.0

21 Apr 14:15

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  • Transfer material from vehicle fill volumes to excavator shovels (e6ba745)

All machines configured to use excavatorShovel type can now "dig" material from other vehicle fill volumes, like trailers and even wheel loader shovels.

0.9.7.3

03 Nov 17:14

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  • Fixed texture not displaying in HUD when using discharger machine type (14cbdde)
  • Adjusted discharge for discharger machine type (9112e3f)
  • Added paint mode for discharging (1ee2775)

0.9.7.2

02 Nov 14:01

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  • Fixed machine settings not syncing on client joining in multiplayer (c1adafa)

0.9.7.1

23 Oct 13:32

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  • Fixed Select Surveyor key binding for discharger machine type not working (00b41bb)

0.9.7.0

21 Oct 18:10

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  • Added new discharger machine type (7716ad2)
  • Added support for Volvo DR 631 (f4d6dc4)
  • Added mod filename check warning (58d370c)
  • Spanish translation by RoberT162v (9ab81d8)

0.9.6.4

07 Oct 08:01

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  • Brazilian translation by FarmerRody80 (f57b194)

0.9.6.3

01 Oct 15:38

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  • Check external configuration file exists when loading entries (61427e0)
  • Added console commands for verifying external configuration entry vehicle filenames (e44eeba)

0.9.6.2

29 Sep 09:35

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  • Updated config loading logging (54c21e9)
  • Fixed missing l10n entry in InGameMenuMachinesFrame (2bc4185)

0.9.6.1

27 Sep 15:32

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  • [GUI] Fixed element focus bug (07c5033)
  • Fixed user settings not being saved on client side multiplayer (2667e97)
  • Added map resources description in global settings (22c8995)
  • Added MACHINE_TOGGLE_OUTPUT InteractiveControl function (dd2ba57)
  • Updated calibration page predicate condition (8b469ef)
  • Updated InteractiveControl condition checks (1ebfa77)

0.9.6.0

26 Sep 18:56

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  • Added discharging functionality (1c336b4)
  • Updated HUD icons (abb1fc8)