Add ios support#102
Conversation
|
As far as I can tell the ASTC changes have nothing to do with iOS support and should be moved to another PR. |
|
@DarioSamo @IsaacMarovitz other than that is there anything else to discuss? |
|
Do you have a way to run the example projects on iOS? |
Yes, although I did not include it here. I have been also developing a port of Unleashed Recompiled for iOS (hopefully coming soon) and so far these changes have been enough. |
|
There seems to be some problems with signing that prevent |
I didn't use the Xcode generator for building for iOS if you used that. With the make or ninja generators I did not encounter any issues. Getting it on device is a bit more convoluted this way so I will investigate what is happening with the Xcode generator. Edit: I made it work with the Xcode generator you can try again. |
Fixes a bug where a CMake reconfigure would fail to find SDL2 if it was initially resolved via find_package. The issue occurred because the lookup function cached the string value of 'PLUME_SDL2_FOUND'. On a reconfigure, `plume_find_sdl2` exited prematurely and never resolved SDL2 again.
Add support for iOS.
and the ASTC texture format.