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Ogre_GpuParticles_Editor

Particle editor for gpu particles for OgreNext. Editor uses Ogre and Qt as dependencies.

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Instalation

OgreGpuParticlesEditor.pro is project file (Uses QMake). Inside OgreGpuParticlesEditorPaths.pri paths OGRE_ROOT, OGRE_BUILD and OGRE_DEPENDENCIES should be filled.

Set ./bin/resources.cfg with paths to Ogre. Generally all paths starting with ../Data/OgreCommon should be changed to match resources from Ogre. Alternatively create this folder and copy those files from Ogre.

Release build executable should be inside "./bin/Release/" folder, debug inside "./bin/Debug/" folder. All needed dll should be placed there (except plugins which will go inside "./bin/Release/Plugins" or "./bin/Debug/Plugins" folder). Currently only RenderSystem_Direct3D11.dll (RenderSystem_Direct3D11_d.dll) is supported.

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