A social impact video game exploring AI's effect on the world and environment. Built as a game design capstone project with a team of three.
While You Were Busy asks players to confront the hidden costs of AI — energy consumption, environmental impact, and societal change — through interactive storytelling and game mechanics.
Built as a capstone project for Game Design, collaborating with a team of three.
- Unity development — built core game systems and mechanics
- Game design — designed gameplay loops, progression, and narrative structure
- UI design and implementation
| Engine | Unity |
| Language | C# |
| Team | 3 developers |
MIT