Skip to content

osudrl/ddt_rl_isaacgym

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Installation

  1. Create a new python virtual env with python 3.6, 3.7 or 3.8 (3.8 recommended)
  2. Install pytorch 1.10 with cuda-11.3:
    • pip3 install torch==1.10.0+cu113 torchvision==0.11.1+cu113 torchaudio==0.10.0+cu113 -f https://download.pytorch.org/whl/cu113/torch_stable.html
  3. Install Isaac Gym
    • Download and install Isaac Gym Preview 3 (Preview 2 will not work!) from https://developer.nvidia.com/isaac-gym
    • cd isaacgym/python && pip install -e .
    • Try running an example cd examples && python 1080_balls_of_solitude.py
    • For troubleshooting check docs isaacgym/docs/index.html)

CODE STRUCTURE

  1. Each environment is defined in an config file ($ROBOT_$TERRAIN_config.py) in configs, such as d1_flat_config.py. Task d1_flat_config.py as an example. The config file contains:
    • D1Flat class: containing reward functions and env settings.
    • D1FlatCfg class: containing all the environment parameters for training.
    • D1FlatCfg_Play class: containing all the environment parameters for playing.
    • D1FlatCfgPPO class: containing all the training parameters.
  2. Both env and config classes use inheritance.
  3. Each non-zero reward scale specified in cfg will add a function with a corresponding name to the list of elements which will be summed to get the total reward.
  4. Tasks must be registered using task_registry.register(name, EnvClass, EnvConfig, TrainConfig). This is done in $ROBOT/__init__.py, but can also be done from outside of this repository.

Usage

  1. Train:
    python scripts/train.py --task=d1_flat
    • To run on CPU add following arguments: --sim_device=cpu, --rl_device=cpu (sim on CPU and rl on GPU is possible).
    • To run headless (no rendering) add --headless.
    • Important: To improve performance, once the training starts press v to stop the rendering. You can then enable it later to check the progress.
    • The trained policy is saved in ./logs/<experiment_name>/<date_time>_<run_name>/model_<iteration>.pt. Where <experiment_name> and <run_name> are defined in the train config.
    • The following command line arguments override the values set in the config files:
    • --task TASK: Task name.
    • --resume: Resume training from a checkpoint
    • --experiment_name EXPERIMENT_NAME: Name of the experiment to run or load.
    • --run_name RUN_NAME: Name of the run.
    • --load_run LOAD_RUN: Name of the run to load when resume=True. If -1: will load the last run.
    • --checkpoint CHECKPOINT: Saved model checkpoint number. If -1: will load the last checkpoint.
    • --num_envs NUM_ENVS: Number of environments to create.
    • --seed SEED: Random seed.
    • --max_iterations MAX_ITERATIONS: Maximum number of training iterations.
  2. Play a trained policy:
    python scripts/simple_play.py --task=d1_flat_play
    • By default, the loaded policy is the last model of the last run of the experiment folder.
    • Other runs/model iteration can be selected by setting load_run and checkpoint in the train config.
    • Export policy file is saved in ./model.pt and ./policy.onnx

Troubleshooting

  1. If you get the following error: ImportError: libpython3.8m.so.1.0: cannot open shared object file: No such file or directory, do: sudo apt install libpython3.8. It is also possible that you need to do export LD_LIBRARY_PATH=/path/to/libpython/directory / export LD_LIBRARY_PATH=/path/to/conda/envs/your_env/lib(for conda user. Replace /path/to/ to the corresponding path.).

Known Issues

  1. The contact forces reported by net_contact_force_tensor are unreliable when simulating on GPU with a triangle mesh terrain. A workaround is to use force sensors, but the force are propagated through the sensors of consecutive bodies resulting in an undesirable behaviour. However, for a legged robot it is possible to add sensors to the feet/end effector only and get the expected results. When using the force sensors make sure to exclude gravity from the reported forces with sensor_options.enable_forward_dynamics_forces. Example:
    sensor_pose = gymapi.Transform()
    for name in feet_names:
        sensor_options = gymapi.ForceSensorProperties()
        sensor_options.enable_forward_dynamics_forces = False # for example gravity
        sensor_options.enable_constraint_solver_forces = True # for example contacts
        sensor_options.use_world_frame = True # report forces in world frame (easier to get vertical components)
        index = self.gym.find_asset_rigid_body_index(robot_asset, name)
        self.gym.create_asset_force_sensor(robot_asset, index, sensor_pose, sensor_options)
    (...)

    sensor_tensor = self.gym.acquire_force_sensor_tensor(self.sim)
    self.gym.refresh_force_sensor_tensor(self.sim)
    force_sensor_readings = gymtorch.wrap_tensor(sensor_tensor)
    self.sensor_forces = force_sensor_readings.view(self.num_envs, 4, 6)[..., :3]
    (...)

    self.gym.refresh_force_sensor_tensor(self.sim)
    contact = self.sensor_forces[:, :, 2] > 1.

Acknowledgment

The project uses some code from the following open-source code repositories:

Any Questions?

If you have any more questions, please create an issue in this repository.

About

Isaac Gym Environments for Legged Robots

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages

  • Python 100.0%