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    • Utility classes with minimal dependencies to provide enhanced APIs for common tasks.
      Python
      Other
      1001Updated Nov 20, 2022Nov 20, 2022
    • Youtrack workflows and scripts.
      JavaScript
      MIT License
      0002Updated Nov 12, 2022Nov 12, 2022
    • Organizational info, website markup, and legal information and licensing terms for Appalachia Interactive
      HTML
      0000Updated Sep 30, 2022Sep 30, 2022
    • Development environment for Appalachia Interactive
      HTML
      GNU Affero General Public License v3.0
      1000Updated May 29, 2022May 29, 2022
    • Spatial utilities like Octrees and mesh burial utilities for Unity3D.
      C#
      Other
      2000Updated Mar 28, 2022Mar 28, 2022
    • Prefab rendering and spawning for Unity3D.
      ShaderLab
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Prototype space for creating and testing new features.
      C#
      1000Updated Mar 28, 2022Mar 28, 2022
    • Simulations for physics and other processes to produce a richer game world.
      C#
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Low-level utilities for managing Unity packages, assemblies, repositories, and assets.
      C#
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Data Access layers and base objects for persisting data at runtime.
      C#
      Other
      0000Updated Mar 28, 2022Mar 28, 2022
    • Common jobs and base classes to build new ones in Unitys job system.
      C#
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Common functionality for Unity3D applications.
      C#
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Native audio plugins for Unity to create reactive audio components.
      C++
      MIT License
      1200Updated Mar 28, 2022Mar 28, 2022
    • Utilities for managing an instance of a dynamic game world at runtime.
      C#
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Functionality to extend Unity3D when running in the editor.
      C#
      Other
      1000Updated Mar 28, 2022Mar 28, 2022
    • Module for common functionality across other Appalachia Interactive modules.
      Python
      MIT License
      1000Updated Jan 21, 2022Jan 21, 2022
    • A Blender add-on for Appalachia Interactive work.
      Python
      1100Updated Dec 3, 2021Dec 3, 2021
    • KOC specific implementation for Unity3D.
      C#
      Other
      1000Updated Nov 10, 2021Nov 10, 2021
    • Unity C# reference source code.
      C#
      Other
      2.6k000Updated Nov 1, 2021Nov 1, 2021
    • Visual Effect Graph - Samples Project
      C#
      Other
      426000Updated Oct 29, 2021Oct 29, 2021
    • Fork of the Unity Visual Effect Graph to support the built-in pipeline.
      C#
      Other
      12000Updated Oct 26, 2021Oct 26, 2021
    • Post-processing is a generic term for a full-screen image processing effect that occurs after the camera draws the scene but before the scene is rendered on the…
      C#
      Other
      0000Updated Oct 24, 2021Oct 24, 2021
    • High Level API Components for Runtime NavMesh Building
      C#
      MIT License
      0000Updated Oct 24, 2021Oct 24, 2021
    • Cinemachine is a suite of smart procedural modules which allow you to define the shot and they’ll dynamically follow your direction.
      C#
      Other
      0000Updated Oct 24, 2021Oct 24, 2021
    • SharpLearning is an open-source machine learning library for C# .Net.
      C#
      MIT License
      1000Updated Oct 24, 2021Oct 24, 2021
    • Triangle.NET generates 2D (constrained) Delaunay triangulations and high-quality meshes of point sets or planar straight line graphs.
      C#
      MIT License
      0000Updated Oct 24, 2021Oct 24, 2021
    • Interpolation utilities exposed through a flexible interface. Enables cubic, quadratic, trigonometric and sigmoid-like interpolations, Supports easing in and ou…
      C#
      MIT License
      3000Updated Oct 18, 2021Oct 18, 2021
    • Wakatime Tracker for Appalachia Interactive
      Python
      MIT License
      3100Updated Oct 18, 2021Oct 18, 2021
    • Automatically creates, updates, and draws custom Editor Preferences in the Settings window. Supports bool, float, int, string, as well as enums (int-backed) an…
      C#
      MIT License
      1300Updated Oct 18, 2021Oct 18, 2021
    • Editor-only auto-save functionality for Unity3D projects, with configurable preferences.
      C#
      MIT License
      1100Updated Oct 18, 2021Oct 18, 2021
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