feat(ux): spring-driven press feedback on PressableCard#134
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Replace the instant CSS active:scale snap with a reanimated spring scale on pressIn/pressOut (0.97 ↔ 1, snappy low-overshoot spring). Every tappable card row — list items, dashboard tiles, home cards — now has the soft tactile press response top-tier apps use, consistently and in one place. Safe inside FlashList rows: unlike entering animations, press springs don't re-trigger on cell recycling. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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What
Third slice of the 动效与转场 (motion) track.
PressableCard— the shared tappable surface for list items, dashboard tiles, and home cards — previously used an instant CSSactive:scale-[0.98]snap. It now drives a reanimated spring scale on press in/out (0.97 ↔ 1, a snappy low-overshoot spring), giving the soft, physical press response top-tier apps use. Centralized in one component, so the feel is identical everywhere.Safe inside FlashList rows: unlike
enteringanimations, press springs don't re-trigger on cell recycling.Verification
tsc --noEmitcleaneslintclean🤖 Generated with Claude Code