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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE5A0464E495AE5E, NameHash = 0x6A8BFA82)]
[NMS(GUID = 0xEDF775C574ADAC04, NameHash = 0x6A8BFA82)]
public class GcAdditionalOptionMissionOverride : NMSTemplate
{
[NMS(Index = 3)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x41D1433A520CB1CA, NameHash = 0x35D4E04)]
[NMS(GUID = 0x3D6AC837CD2759, NameHash = 0x35D4E04)]
public class GcAlienPuzzleEntry : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x23CB3C2F5449A7D1, NameHash = 0x981A51EE)]
[NMS(GUID = 0x9F53369A553F94FB, NameHash = 0x981A51EE)]
public class GcAlienPuzzleOption : NMSTemplate
{
[NMS(Index = 22)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8B3520445B7D38A2, NameHash = 0x3987E9FB)]
[NMS(GUID = 0x2500F7C41FC13345, NameHash = 0x3987E9FB)]
public class GcAlienPuzzleTable : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x12F543AFBE511477, NameHash = 0xC0413ECB)]
[NMS(GUID = 0xC3EA956C232124C, NameHash = 0xC0413ECB)]
public class GcAudioAreaTriggerComponentData : NMSTemplate
{
[NMS(Index = 2, MxmlName = "Enter Distance")]
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7 changes: 5 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs
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@@ -1,9 +1,9 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAF8E17A03066BC64, NameHash = 0x7A0D33C8)]
[NMS(GUID = 0x8C8A62326C9C3DED, NameHash = 0x7A0D33C8)]
public class GcAudioWwiseEvents : NMSTemplate
{
// size: 0xAF9
// size: 0xAFC
public enum AkEventEnum : uint {
INVALID_EVENT = 0x0,
ABANDONED_DOOR_UNLOCK = 0x264BED2D,
Expand Down Expand Up @@ -2136,6 +2136,9 @@ public enum AkEventEnum : uint {
SCAN_OFF = 0x70FDCEA8,
SCAN_ON = 0x8022EEB2,
SCRAP_DESTROY = 0x8ED2EF33,
SCRAPYARD_ROBOARM01 = 0xDA03FD7E,
SCRAPYARD_ROBOARM02 = 0xDA03FD7D,
SCRAPYARD_ROBOARM03 = 0xDA03FD7C,
SEAHORSE_SWIM = 0x22E468,
SEAURCHINCLOSE = 0x39AEF411,
SEAURCHINEXTEND = 0x7A044893,
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5DDA929FD117F7F2, NameHash = 0xAB307BDA)]
[NMS(GUID = 0x2DCC979BFD54A52, NameHash = 0xAB307BDA)]
public class GcCombatEffectData : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x20133BE4D863B687, NameHash = 0xD7C08B15)]
[NMS(GUID = 0x4B703E9D4466381F, NameHash = 0xD7C08B15)]
public class GcCombatEffectsTable : NMSTemplate
{
[NMS(Index = 0, Size = 0x6, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB7099CC54D4ACB16, NameHash = 0xE0C6D820)]
[NMS(GUID = 0x734797966DA75873, NameHash = 0xE0C6D820)]
public class GcConsumableItem : NMSTemplate
{
[NMS(Index = 11)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4E6C0536FEAB568A, NameHash = 0x7D54F1EF)]
[NMS(GUID = 0xA54141445A7F38EF, NameHash = 0x7D54F1EF)]
public class GcConsumableItemTable : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x176039EB10C890D8, NameHash = 0x1C40312)]
[NMS(GUID = 0x4655302538C1E036, NameHash = 0x1C40312)]
public class GcCreatureCrystalMovementData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x45762DA0A13EBA03, NameHash = 0x7CFCD901)]
[NMS(GUID = 0x600768BEAB69EB29, NameHash = 0x7CFCD901)]
public class GcCreatureCrystalMovementDataParams : NMSTemplate
{
[NMS(Index = 28)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5C96537F518FC18D, NameHash = 0x32EF8A95)]
[NMS(GUID = 0xA7731C59EE0BFD05, NameHash = 0x32EF8A95)]
public class GcCreatureFeederComponentData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB83A08BF96EA2F70, NameHash = 0x1DA81BEB)]
[NMS(GUID = 0x35C729A4C94193BA, NameHash = 0x1DA81BEB)]
public class GcCreatureHarvesterComponentData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xED344E0B7ABC1756, NameHash = 0x64F53EE9)]
[NMS(GUID = 0xF59EC335B005746C, NameHash = 0x64F53EE9)]
public class GcCreatureSpookFiendAttackData : NMSTemplate
{
[NMS(Index = 12)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcDefaultSaveData.cs
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2C1300D6E6ED4ACD, NameHash = 0xF989045F)]
[NMS(GUID = 0x827E083193C7E65E, NameHash = 0xF989045F)]
public class GcDefaultSaveData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xF63E4F0205E31138, NameHash = 0x89F6C9F7)]
[NMS(GUID = 0x37FBE6A30D1083B0, NameHash = 0x89F6C9F7)]
public class GcEggMachineComponentData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x3622A7C7094E16D0, NameHash = 0xD4ED2AD7)]
[NMS(GUID = 0x4C42441CF60EE85B, NameHash = 0xD4ED2AD7)]
public class GcExperienceSpawnTable : NMSTemplate
{
[NMS(Index = 18)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionData.cs
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x812473AA6B916F3, NameHash = 0xB1AE9C6)]
[NMS(GUID = 0x6F27B49B499A33A6, NameHash = 0xB1AE9C6)]
public class GcExplosionData : NMSTemplate
{
[NMS(Index = 22)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE5CF7322617959C6, NameHash = 0x61BD77C0)]
[NMS(GUID = 0xD0846B8FA1430B51, NameHash = 0x61BD77C0)]
public class GcExplosionDataTable : NMSTemplate
{
[NMS(Index = 1)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA1C8348C0097C81, NameHash = 0xBEC6F214)]
[NMS(GUID = 0x325AF2DBEE5F423A, NameHash = 0xBEC6F214)]
public class GcGalaxyAudioSetupData : NMSTemplate
{
[NMS(Index = 6, MxmlName = "Event AddWaypoint")]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAE47B51FC70E3529, NameHash = 0x45C7860)]
[NMS(GUID = 0x84C802DE45D7B35, NameHash = 0x45C7860)]
public class GcGeneratorUnitComponentData : NMSTemplate
{
[NMS(Index = 3)]
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9076F1026AC55FBC, NameHash = 0x7FD50C85)]
[NMS(GUID = 0xD999EBD146CE9136, NameHash = 0x7FD50C85)]
public class GcGenericMissionSequence : NMSTemplate
{
[NMS(Index = 24)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xABBB84A7F92A5577, NameHash = 0x5F8D3016)]
[NMS(GUID = 0xCA81F7CA5FC9C59D, NameHash = 0x5F8D3016)]
public class GcGrabPlayerComponentData : NMSTemplate
{
[NMS(Index = 18)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6F3BE26983306060, NameHash = 0xFE3BE144)]
[NMS(GUID = 0x51449FBD51D06CA6, NameHash = 0xFE3BE144)]
public class GcHUDStartup : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7A4ECC9E78A58F70, NameHash = 0x83FCDC89)]
[NMS(GUID = 0xAE9BB646CC097C29, NameHash = 0x83FCDC89)]
public class GcHUDStartupTable : NMSTemplate
{
// size: 0xD
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHotActionsSaveData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8C32DCBAF1C9109E, NameHash = 0x13A770D3)]
[NMS(GUID = 0xB1452287E2BCAC62, NameHash = 0x13A770D3)]
public class GcHotActionsSaveData : NMSTemplate
{
[NMS(Index = 0, Size = 0xA)]
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7BC4CFCD0CE844C4, NameHash = 0xBE246A5)]
[NMS(GUID = 0x3F4AF73B0D7E74E3, NameHash = 0xBE246A5)]
public class GcInteractionComponentData : NMSTemplate
{
[NMS(Index = 3)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x18E36F79DE02A4AD, NameHash = 0xD2238C43)]
[NMS(GUID = 0xA47AF4AAD83820E3, NameHash = 0xD2238C43)]
public class GcInventorySlotActionData : NMSTemplate
{
[NMS(Index = 9)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2B3090215C2E216A, NameHash = 0xC1383C3B)]
[NMS(GUID = 0xAE8CC7A15DAEA247, NameHash = 0xC1383C3B)]
public class GcLandingGearComponentData : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xBB9C8787B2382CB6, NameHash = 0xFD1E1F96)]
[NMS(GUID = 0xB731E7691DD57B17, NameHash = 0xFD1E1F96)]
public class GcLaserBeamData : NMSTemplate
{
[NMS(Index = 32)]
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2C2A5F77A8E60819, NameHash = 0xDEC89720)]
[NMS(GUID = 0x802C21F7FDAB9E04, NameHash = 0xDEC89720)]
public class GcMaintenanceComponentData : NMSTemplate
{
[NMS(Index = 23)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7240B0FA988B6609, NameHash = 0x8E28E2A0)]
[NMS(GUID = 0xF5DFDA2C8FAA24, NameHash = 0x8E28E2A0)]
public class GcMaintenanceGroupInstallData : NMSTemplate
{
[NMS(Index = 5)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x763A0D5D14BD1DD1, NameHash = 0xEEECBBD3)]
[NMS(GUID = 0xF82D6E84EF27AB8D, NameHash = 0xEEECBBD3)]
public class GcMaintenanceOverride : NMSTemplate
{
[NMS(Index = 1)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5067B2C2C0092544, NameHash = 0xA7C3074A)]
[NMS(GUID = 0x46070CE1F892C39E, NameHash = 0xA7C3074A)]
public class GcMaintenanceOverrideTable : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x66AABD4C40DBD908, NameHash = 0x3B68FA54)]
[NMS(GUID = 0xEBE2F5CBB8D8DFC0, NameHash = 0x3B68FA54)]
public class GcMechAudioEvent : NMSTemplate
{
[NMS(Index = 1)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4CBB4BB22FA690DA, NameHash = 0xB01C10E3)]
[NMS(GUID = 0x362FC2BBF35708D1, NameHash = 0xB01C10E3)]
public class GcMechAudioEventTable : NMSTemplate
{
[NMS(Index = 10)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9231920C7CD4A3C8, NameHash = 0x46EB7A3E)]
[NMS(GUID = 0xE9442100DFD2A302, NameHash = 0x46EB7A3E)]
public class GcMechPartAudioEventOverride : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5878754051872840, NameHash = 0xC261496D)]
[NMS(GUID = 0xE5CB00F8A253E38F, NameHash = 0xC261496D)]
public class GcMissionConsequenceAudioEvent : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x75F31F886210C058, NameHash = 0xDD01DB4B)]
[NMS(GUID = 0x221BB83E746A1F9F, NameHash = 0xDD01DB4B)]
public class GcMissionSequenceAudioEvent : NMSTemplate
{
[NMS(Index = 2)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD2DAE6644EA53323, NameHash = 0x9CB124D)]
[NMS(GUID = 0x368B451D8512F649, NameHash = 0x9CB124D)]
public class GcMissionSequenceCommunicator : NMSTemplate
{
[NMS(Index = 4)]
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA08B45222C2816AF, NameHash = 0x2218E35E)]
[NMS(GUID = 0xD859771393F29E66, NameHash = 0x2218E35E)]
public class GcMissionSequenceCommunicatorOnTakeOff : NMSTemplate
{
[NMS(Index = 1)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x45E63F454EC09C9B, NameHash = 0x5F135E)]
[NMS(GUID = 0x10D9021F3ABBDE28, NameHash = 0x5F135E)]
public class GcMissionSequenceDetailMessage : NMSTemplate
{
[NMS(Index = 1)]
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