-
Notifications
You must be signed in to change notification settings - Fork 882
Issues
is:issue state:open
is:issue state:open
Issue creation is restricted in this repository
Search results
[SPIR-V] Env Vulkan 1.1 Validation error: Bad OpSelect instruction produced with optimizations enabled.
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triagespirvWork related to SPIR-VWork related to SPIR-VStatus: Open.#8603 In microsoft/DirectXShaderCompiler;- Status: Open.#8602 In microsoft/DirectXShaderCompiler;
[SPIR-V][Crash] structs called RayQuery are treated as ray query types in compute shaders
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triagespirvWork related to SPIR-VWork related to SPIR-VStatus: Open.#8601 In microsoft/DirectXShaderCompiler;Validation error when optimizations are enabled:
llvm.umul.with.overflow.i32is not a DXIL functionbugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8598 In microsoft/DirectXShaderCompiler;[linalg] Missing InterpretedVector overload of linalg::Multiply(Matrix, vector) in linalg.h
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8597 In microsoft/DirectXShaderCompiler;Incorrect application of semantic interpolation modifiers
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.dxil missing inlineAt in debug info for sampler annotations
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8592 In microsoft/DirectXShaderCompiler;Some SM69 Vectorized QuadRead and other tests fail on x86 WARP
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8591 In microsoft/DirectXShaderCompiler;- Status: Open.#8590 In microsoft/DirectXShaderCompiler;
- Status: Open.#8581 In microsoft/DirectXShaderCompiler;
- Status: Open.#8580 In microsoft/DirectXShaderCompiler;
[Crash + miscompile] (cond ? a : b) = expr; with HLSL resource types asserts in debug, silently drops in release
bugBug, regression, crashBug, regression, crashneeds-triageAwaiting triageAwaiting triageStatus: Open.#8579 In microsoft/DirectXShaderCompiler;