mbMayer/Godot-Hole.io
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- Size changing
- Spatial shader from GodotShaders - https://godotshaders.com/shader/slipgate-texture-warp
1. Add CSGCombiner3D to your scene and turn "Use Collision" on
2. Floor and Player nodes must be child of CSGCombinder3D
3. Floor must be CSG node type
4. Player collision layer\mask must be different than layer\mask of RigidBody3D nodes
Test scene included
