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mart-codes-good/README.md

My Profile Banner

About me

I'm Martin, a Machine Learning Engineer (MLE) with a focus in applied machine learning, MLOps, and data engineering. I also have experience working as a software engineer (mostly backend) through various projects and work experience.

My work ranges from AI systems & pipelines, model analysis, machine learning projects, physics simulations, game design, and full-stack development.

Feel free to reach me at tejada.mrt@gmail.com, and take a look around my repositories!

Current Work

Computer Vision Engineer @ OIS Designs

  • Built a 3D spatial mapping pipeline for an iOS AR application, converting camera input into a structured 3D reconstructed room.
  • Implemented object detection and spatial placement logic enabling users to add, move, and manipulate furniture within the reconstructed 3D environment.

Languages

Python Java JavaScript C Lua

Pinned Loading

  1. 3D-Simulation-Engine-Alpaca-Engine-1 3D-Simulation-Engine-Alpaca-Engine-1 Public

    Lightweight 3D simulation engine built in C with OpenGL, featuring FPS camera, AABB collision, and hitscan raycasting.

    C

  2. Malicious-URL-Detector Malicious-URL-Detector Public

    A malicious URL detection program I wrote to learn and practice ML and security concepts.

    Jupyter Notebook

  3. Gravity-Simulator Gravity-Simulator Public

    A gravity simulator I wrote in C using OpenGL and a custom physics.h library I built myself. I used an LLM to help me learn the basics of OpenGL and how to design and integrate my own libraries. Th…

    C

  4. RAG-Pipeline-for-Document-Retrieval RAG-Pipeline-for-Document-Retrieval Public

    A RAG pipeline that uses semantic chunking, vectore retreival, and a hugging face model for embedding. It also uses Gemini API for handling queries. I will likely re-develop this in the future as I…

    Jupyter Notebook

  5. AI-Chatbot---Ranran-Chatbot AI-Chatbot---Ranran-Chatbot Public

    A chatbot made in python with open Ai's API and tkinter

    Python 1