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Releases: marcheiligers/wyrm

Clouds and Pixel Style

31 Jul 23:40

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Pre-release
0.7.0

Add clouds. Home in on pixel style and update most gfx

Menu design and animations

31 Jul 18:31

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Pre-release
0.6.0

Extract easing, extract map. Fade in map

Scoring and refactor code to multiple files

18 Jul 20:30

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0.5.0

Add fading score label, refactor to requires and multiple files.

Some basic sprites and a font

18 Jul 00:13

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Pre-release
0.4.0

Add snake and fruit sprites, and font

Walls

18 Jul 00:12

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Walls Pre-release
Pre-release
0.3.0

Added walls and put speed up on directional keys

Game states and collision detection

17 Jul 20:15

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Pre-release
0.2.0

Edge and self collision detection. Basic new game, game and game over…

Basics: Snake moves and grows when fruit are eaten

17 Jul 17:06

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0.1.0

Initial commit