Split vulkan backend into mulitple files#1355
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…d to shared file.
…y are implemented.
…mipmap creation is supported on dx12.
…code. Most tests pass on VK with migration code :D Get vulkan in a working state, apart from features not supported on dx12.
…escriptor table building.
…nt required bind points on vulkan.
…bstraction where needed.
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Depends on #1354
In order to move executeProgram out of the Device type, and still be able to support features like setting push constants, the user needs to be able to downcast to Vulkan specific types.
To achieve that the user needs to be able to include the Vulkan specific types, so we have to define the classes in header files that can be included in other applications.