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  • Japan
  • 04:16 (UTC +09:00)

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khalednigrou/README.md

Khaled Ennigrou

Design engineer building immersive interfaces, scalable frontend systems, and creative digital experiences.

Tokyo, Japan · 15+ years experience

Website · Lunetheric · Email


About

I work across frontend engineering, design systems, motion, creative technology, and immersive web experiences.

My focus is building interfaces that feel intentional, performant, and visually alive — combining strong design direction with scalable engineering foundations.

Over the years, I’ve worked on enterprise platforms, editorial systems, interactive experiences, product ecosystems, and custom frontend architectures for clients in media, mobility, publishing, consumer electronics, and branding.

I care about clarity, motion, atmosphere, maintainability, and building systems that stay usable long after launch.


Current Focus

  • Immersive web experiences
  • Motion systems and interaction design
  • Scalable frontend architecture
  • Creative tooling and automation
  • AI-assisted workflows
  • Canvas, SVG, WebGL, and realtime graphics
  • Design engineering systems

Technical Core

Frontend

React Next.js TypeScript Vue Svelte

TailwindCSS · SCSS · Design Systems


Motion & Graphics

Three.js WebGL

GSAP · Framer Motion · GLSL · Canvas · SVG · Rive


Backend & Infrastructure

Node.js GraphQL Docker

PostgreSQL · Supabase · Turborepo · GitHub Actions · Devcontainers


Design & Creative Tools

Figma Framer Spline

Interaction Design · Prototyping · Creative Direction


CMS & Platforms

WordPress Strapi Contentful

microCMS · Headless CMS Architecture · Web3 Integrations


Selected Work

Some areas I’ve worked on:

  • immersive brand and campaign websites
  • enterprise product ecosystems
  • large-scale CMS and editorial platforms
  • interactive search, map, and data interfaces
  • motion-driven marketing experiences
  • design systems spanning multiple products and teams
  • custom canvas and spatial navigation interfaces

Selected confidential work includes projects for:

  • a global airline
  • major Japanese publishing and media groups
  • an international electronics and audio manufacturer
  • editorial and lifestyle platforms
  • mobility and transportation services

Philosophy

I prefer pragmatic systems with strong visual taste.

Good frontend work should be:

  • clear before complex
  • expressive without becoming noisy
  • accessible and responsive
  • maintainable at scale
  • grounded in real usage, not trends

I like interfaces that feel calm, cinematic, tactile, and precise.


Beyond Work

Outside tech, I draw, make music, and spend a lot of time with fiction through novels, films, and games. Those influences shape how I think about pacing, atmosphere, interaction, and emotional tone in digital experiences.

I also enjoy building strange experimental ideas when time allows.


Collaboration

I’m selectively available for ambitious creative and technical projects.

Particularly interested in:

  • immersive web experiences
  • design engineering systems
  • technically demanding frontend work
  • motion-heavy interfaces
  • experimental creative tooling

Build tools and experiences people actually remember.

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