Andrew Dales is testing a pull request 1-Mar-2022.
Right, so the idea here was
- to take a maze in
.csvform (with thanks to Arthur) - to interpret the maze as a Graph in the obvious way (can't remember whether I pruned it)
- to allow user to select start and finish points
- to implement all the standard traversals
Let's take a look
I guess we always start here
## Depth First
The classic
This is identical to Breadth-First in this context. Presumably I could prune and then weight the edges.