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mazes-and-traversals

Andrew Dales is testing a pull request 1-Mar-2022.

Mazes and traversals

Right, so the idea here was

  • to take a maze in .csv form (with thanks to Arthur)
  • to interpret the maze as a Graph in the obvious way (can't remember whether I pruned it)
  • to allow user to select start and finish points
  • to implement all the standard traversals

Let's take a look

The traversals

Breadth First

I guess we always start here

## Depth First

The classic

Dijkstra

This is identical to Breadth-First in this context. Presumably I could prune and then weight the edges.

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