Skip to content

Latest commit

 

History

History
87 lines (49 loc) · 3.22 KB

File metadata and controls

87 lines (49 loc) · 3.22 KB

English / 日本語


Notices

[Caution] Mac Catalyst build error for Metal (2024-01-25)

There is an error when building Mac Catalyst for Metal. Specifically, when generating a project using cmake3.27.0 or higher, errors such as 'Foundation/NSURLHandle.h' file not found will occur. We will continue to investigate the details.

Workaround

  • Use cmake with versions less than 3.27

[Caution] About Cocos2d-x setup error (2022-03-15)

An error occurs in the setup-cocos2d batch that is executed when setting up the Cocos2d-x sample project. This is because GitHub has improved the security of the Git protocol, and Git fails to get the Cocos2d-x submodule. Specifically, an error has occurred because the connection via git:// is no longer possible.

Please check the official GitHub blog for details.

Workaround

  • Replace the connection using git:// with https:// by executing the following command in the terminal or command prompt.
    • git config --global url."https://github.com/".insteadOf git://github.com/
      • Please note that this command affects gitconfig for all users of the execution terminal.

[Caution] Memory leak in macOS sample builds of Metal and Cocos2d-x v4.0 (2021-12-09)

A memory leak occurs in the macOS sample builds of Metal and Cocos2d-x v4.0. This happens within the Metal framework, so please wait for official support. Note that we cannot answer inquiries regarding this matter.

Please check the Apple Developer Forums for more information.

[Limitation] About the Linux (Ubuntu) sample builds of Cocos2d-x v4.0 (2021-04-15)

Cocos2d-x v4.0 does not support Ubuntu 20.04 builds. Please check and apply one of the following workarounds when using it.

Workaround

[Caution] About OpenGL sample builds when using Visual Studio 2013 (2021-02-17)

In the OpenGL sample builds using Visual Studio 2013, a link error will occur in GLEW if you build using setup_glew_glfw.bat as is. Please check and use the workaround below.

Workaround

  • When using GLEW 2.2.0

    • Remove the reference to libvcruntime.lib from the glew project
    • Use Visual Studio later than Visual Studio 2013
  • When using GLEW 2.1.0

    • Use setup_glew_glfw_vs2013.bat to set up thirdParty

Cubism Core

[Caution] About using .bundle and .dylib on macOS Catalina or later

To use .bundle and .dylib on macOS Catalina, you need to be connected to an online environment to verify your notarization.

Please check the official Apple documentation for details.


©Live2D