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HookableArea: Consistently use purple as debug color in shapes - #2690

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wjt merged 1 commit into
mainfrom
recolor-hookable-areas
Aug 11, 2026
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HookableArea: Consistently use purple as debug color in shapes#2690
wjt merged 1 commit into
mainfrom
recolor-hookable-areas

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@manuq

@manuq manuq commented Aug 11, 2026

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Like done for InteractArea in 064df7f

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Play this branch at https://play.threadbare.game/branches/endlessm/recolor-hookable-areas/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

@manuq

manuq commented Aug 11, 2026

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I went "by hand" updating the scenes that instantiate HookableArea because they are just 7.

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manuq marked this pull request as ready for review August 11, 2026 12:45
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manuq requested review from a team as code owners August 11, 2026 12:45
position = Vector2(0, -33)
shape = SubResource("CircleShape2D_5vrqc")
debug_color = Color(0.600391, 0.54335, 0, 0.42)
debug_color = Color(0.6, 0.545, 0, 0.42)

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Huh. Did I miss this one in #2678?

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wjt merged commit de1a40a into main Aug 11, 2026
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@wjt
wjt deleted the recolor-hookable-areas branch August 11, 2026 15:40
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2 participants