Squirrel Transfer Format - Modular 3D File-Format
Intended for (not only) games-development use-cases.
WIP implementation for Godot 4.6+. Do not use productively!
🌰 Read the User Guide! 🌰 Report Issues 🌰 STF Website
- Download the latest release
- Unpack the
addons/stf_godotdirectory into theaddonsdirectory of your godot project. - Enable it under
Project→Project Settings→Plugins→stf_godot
Please open issues for any bugs or misbehavior you notice. Feel free to open issues for feature requests.
Human made contributions via pull-requests are welcome.
- Any form of LLM contribution is prohibited, this also includes issues and PRs.
- Please open an issue first for larger changes.
- For changes to the format itself, please open an issue first in the STF Documentation repository.
Open the repository folder as a Godot project.
Preferably use VSCode with the recommended extensions.
All source-code in this repository, except when noted in individual files and/or directories, is licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE2 or http://www.apache.org/licenses/LICENSE-2.0)