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CrossPoint Simulator

A desktop simulator for CrossPoint-based firmware. Compiles the firmware natively and renders the e-ink display in an SDL2 window. No device required. Can be used with forks of Crosspoint but any new methods added to the firmware will need to be stubbed.

Note

Platform support: macOS and Linux/WSL use different native compiler and library flags. Start from sample-platformio-macos.ini on macOS, or sample-platformio-linux-wsl.ini on Linux/WSL. Native Windows is not supported; use WSL and follow the Linux instructions.

Warning

This has been tested on x86_64 macOS (Intel), ARM64 macOS (Apple Silicon, M4), and Ubuntu under WSL on Windows. Other platforms may need additional libraries or platform-specific stubs.

Prerequisites

SDL2 and curl must be installed on the host machine. Linux/WSL users also need OpenSSL development headers for MD5 support.

# macOS
brew install sdl2

# Linux — Debian/Ubuntu (including WSL)
sudo apt install libsdl2-dev libssl-dev

# Linux — Fedora/RHEL
sudo dnf install SDL2-devel openssl-devel

# Linux — Arch
sudo pacman -S sdl2 openssl

Integration

Add the simulator to your firmware's platformio.ini as a lib_dep and configure the [env:simulator] environment. Use the sample file for your host OS:

  • sample-platformio-macos.ini
  • sample-platformio-linux-wsl.ini

No scripts need to be copied into the firmware repo for the simulator to build. The simulator library automatically patches consumer-side compatibility issues from its own build script when PlatformIO fetches it as a dependency, including the common GfxRenderer::setOrientation() hook needed for SDL window resizing.

Keep the sample build_src_filter exclusions unless your firmware has already moved those files behind simulator guards. In the current CrossPoint layout, the firmware-owned CrossPointWebServer and WebDAVHandler compile against the simulator's lower-level WebServer, WebSocketsServer, and NetworkClient shims. This exercises the real settings, files, status, and WebDAV routes instead of a reduced simulator-only substitute.

The simulator defaults to the X4 panel shape. Device-specific environments can extend the base simulator environment with one of these flags:

  • -DSIMULATOR_DEVICE_X3 switches the framebuffer to 792x528 landscape, selects the X3 board profile, and exposes the simulator tilt sensor.
  • -DSIMULATOR_DEVICE_X4_PRO keeps the X4 family's 800x480 framebuffer and selects the X4 Pro board profile. It exposes touch and swipe input, the capacitive Home key, the RTC, display inversion, and frontlight state.

The sample PlatformIO files include ready-to-use simulator_x3 and simulator_x4_pro environments.

If a fork has a custom renderer and the auto-patch cannot recognize it, its simulator build should notify the display when orientation changes:

#ifdef SIMULATOR
display.setSimulatorOrientation(static_cast<int>(o));
#endif

Put that in the renderer's orientation setter after updating the renderer's own orientation state. By default, the simulator keeps its own JPEGDEC, PNGdec, and QRCode compatibility shims so existing firmware projects can update this library without changing their simulator environment. To test against the native decoder libraries instead, follow the opt-in comments in the sample PlatformIO files: define CROSSPOINT_SIM_USE_NATIVE_DECODERS, set lib_compat_mode = off, change simulator lib_ignore to hal, WebSockets, and add the native PNGdec/JPEGDEC dependencies. WebSockets is ignored only in native simulator builds because this repo supplies the host-backed WebSocketsServer implementation.

If you only want a self-contained simulator dependency, stop there.

If you also want the Run Simulator task to appear in the consuming repo's PlatformIO IDE task list (under the "Custom" folder), let the consuming project own the IDE task registration. Add custom_run_simulator_target_owner = project to [env:simulator], then add one project-level hook:

For a normal fetched dependency:

custom_run_simulator_target_owner = project

extra_scripts =
  pre:scripts/gen_i18n.py
  pre:scripts/git_branch.py
  pre:scripts/build_html.py
  post:.pio/libdeps/$PIOENV/simulator/run_simulator_project.py

For a local symlinked dependency:

custom_run_simulator_target_owner = project

extra_scripts =
  pre:scripts/gen_i18n.py
  pre:scripts/git_branch.py
  pre:scripts/build_html.py
  post:../crosspoint-simulator/run_simulator_project.py

Use the symlink form only when the Crosspoint repo and this crosspoint-simulator repo are checked out side by side and your lib_deps entry is:

simulator=symlink://../crosspoint-simulator

The custom_run_simulator_target_owner = project line tells the library-side hook not to register the same launcher a second time. Without that, closing one simulator window can immediately relaunch another because both the library hook and the project hook try to own run_simulator.

Do not point post: at run_simulator.py directly. That file is already auto-loaded via library.json and is the backward-compatible library hook.

The post: line above only exposes the task in the consuming project UI. The actual launcher logic still lives in this simulator repo.

Setup

Place EPUB books at ./fs_/books/ in the Crosspoint repo's root. This maps to the /books/ path on the physical SD card.

Build and run

Run this command from the Crosspoint project after you have added the [env:simulator] config to Crosspoint's platformio.ini file. Alternatively, if you added the project hook above, you can click "Build" from PlatformIO's IDE task list and then "Run Simulator" (nested under the "Custom" folder).

pio run -e simulator -t run_simulator

Controls

Key Action
↑ / ↓ Page back / forward (side buttons)
← / → Left / right front buttons
Return Confirm / Select
Escape Back
P Power
S Simulate sleep
H X4 Pro capacitive Home key
Mouse X4 Pro touch, tap, and swipe

When the simulator is on the sleep screen, pressing any mapped simulator key wakes it. Under the hood the simulator relaunches itself and reports a synthetic power-button wake, because the native build has no real ESP deep-sleep resume path.

Automated QA and screenshots

Two optional environment variables make repeatable navigation and screenshot tests possible without desktop-control permissions:

  • CROSSPOINT_SIM_INPUT_SCRIPT schedules input as <milliseconds>:<action>, separated by semicolons. Button actions use <key>[:<hold-milliseconds>]; keys are BACK, ENTER, LEFT, RIGHT, UP, DOWN, POWER, SLEEP, HOME, and QUIT. A normal key press is held for 80 ms unless a duration is provided.
  • X4 Pro touch actions use TAP:<x>,<y>[,<hold-milliseconds>] or SWIPE:<x1>,<y1>,<x2>,<y2>[,<duration-milliseconds>]. Coordinates are in displayed logical pixels, so they match UI layouts and screenshots after the firmware changes orientation. Normalized coordinates from 0.0 to 1.0 are also accepted for existing scripts.
  • CROSSPOINT_SIM_SCREENSHOTS saves BMP screenshots as <milliseconds>:<path>, separated by semicolons. Create the destination directory before running the simulator.
  • A sleep/wake test starts a fresh simulator process, matching the existing deep-sleep model. Set CROSSPOINT_SIM_INPUT_SCRIPT_AFTER_WAKE and CROSSPOINT_SIM_SCREENSHOTS_AFTER_WAKE for that second process. The pre-sleep schedules are cleared during relaunch so they cannot repeat forever.

Times are measured from process startup. For example:

mkdir -p ./qa-artifacts
CROSSPOINT_SIM_INPUT_SCRIPT='900:DOWN;1250:DOWN;1600:DOWN;1900:ENTER;3000:QUIT' \
CROSSPOINT_SIM_SCREENSHOTS='2400:./qa-artifacts/settings.bmp' \
  .pio/build/simulator/program

An X4 Pro touch and Home-key smoke test can use:

CROSSPOINT_SIM_INPUT_SCRIPT='2000:TAP:240,530;3000:HOME:100;3900:QUIT' \
CROSSPOINT_SIM_SCREENSHOTS='2500:./qa-artifacts/x4-pro-settings.bmp;3500:./qa-artifacts/x4-pro-home.bmp' \
  .pio/build/simulator_x4_pro/program

A deterministic sleep/wake smoke test can use:

CROSSPOINT_SIM_INPUT_SCRIPT='900:SLEEP;3500:ENTER' \
CROSSPOINT_SIM_INPUT_SCRIPT_AFTER_WAKE='2200:QUIT' \
CROSSPOINT_SIM_SCREENSHOTS_AFTER_WAKE='1600:./qa-artifacts/wake.bmp' \
  .pio/build/simulator/program

The screenshot contains the SDL renderer output at the host's actual drawable resolution, including Retina/HiDPI scaling. BMP is used because it is supported directly by SDL2 and adds no image-encoding dependency to the simulator.

Notes

Host-backed network flows: OPDS/catalog downloads and KOReader sync use the host's curl binary through simulator implementations of HTTPClient and esp_http_client. This keeps the firmware code path intact while allowing the desktop build to reach real HTTP/HTTPS services.

Mocked downloads: Set CROSSPOINT_SIM_HTTP_MOCK_ROOT to a folder of local fixtures to make host-backed HTTP requests return local files by basename before falling back to the real network. This is useful for SD-font testing because the firmware can request its normal release URLs while the simulator serves a local fonts.json and .cpfont files:

cd /path/to/firmware
python3 -m pip install -r lib/EpdFont/scripts/requirements.txt
python3 lib/EpdFont/scripts/build-sd-fonts.py \
  --only NotoSansExtended \
  --manifest \
  --base-url "https://github.com/crosspoint-reader/crosspoint-fonts/releases/download/local/"
CROSSPOINT_SIM_HTTP_MOCK_ROOT="$PWD/lib/EpdFont/scripts/output" \
  pio run -e simulator -t run

The mock still uses the firmware's normal manifest parsing, file download, write-to-SD, .cpfont validation, registry refresh, and font-selection flow.

File transfer: The simulator provides host-backed WebServer, WebSocketsServer, and NetworkClient shims so firmware-owned file-transfer routes can run on the host. Firmware web servers that bind port 80 are exposed on http://127.0.0.1:8080/; WebSocket servers that bind port 81 are exposed on ws://127.0.0.1:8081/. Set CROSSPOINT_SIM_HTTP_PORT to another unprivileged port if that pair is occupied; the WebSocket endpoint uses the following port. For example, CROSSPOINT_SIM_HTTP_PORT=18080 exposes HTTP on 18080 and WebSocket on 18081. This supports the browser file manager, WebSocket upload progress, streamed downloads, and common WebDAV-style requests such as OPTIONS, PROPFIND, PUT, DELETE, MKCOL, MOVE, and COPY. WebDAV LOCK and UNLOCK remain compatibility-only unless the firmware implements locking semantics.

The run_simulator target also accepts the port through PlatformIO, which is convenient when the conflict is permanent on a development machine:

[env:simulator]
custom_simulator_http_port = 18080

Direct binary launches use the environment variable form.

Firmware updates: OTA and SD-card firmware flashing are non-destructive in the simulator. The simulator stubs those update paths so the UI can be opened without flashing firmware or changing boot partitions.

Image previews: The default simulator shims decode JPEG and PNG files on the host and render a rough grayscale preview through the firmware's normal image callbacks. This is meant to make image pages and PNG sleep overlays visible while testing desktop flows. Native decoder libraries can be enabled with the sample config's opt-in flags when decoder compatibility matters more than the self-contained default. Neither mode simulates device-specific e-ink image quality, refresh behaviour, or memory pressure.

Cache: On first open of an ebook, an "Indexing..." popup will appear while the section cache is built. If you see rendering issues after a code change that affects layout, delete ./fs_/.crosspoint/ to clear stale caches.

Warning

Upstream compatibility: The simulator mirrors interfaces used by Crosspoint. If Crosspoint adds or changes methods in a shared library and the simulator build reaches that code path, the simulator can fail to compile or link until a matching implementation or stub is added here. In many cases this is just a small no-op shim. Open a PR if the change is broadly applicable to CrossPoint-based forks.

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Simulate Crosspoint firmware without flashing onto your device

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