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This change addresses issue: #187

Description of changes:

  • store an array of LanguageDTO in state rather than singular
  • selects randomly from array when starting new game
  • empty array = pre-existing implementation of null
  • added an example java snippet to the challenge seeder to test

To test:

  • Populate with make run-seed-codesources
  • select both go and java
  • Reload page/complete challenges to see both being randomly selected

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