tweak(core/rdr3): patch GET_MAX_NUM_NETWORK_* natives for pool increase#3799
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Ehbw wants to merge 1 commit intocitizenfx:masterfrom
Open
tweak(core/rdr3): patch GET_MAX_NUM_NETWORK_* natives for pool increase#3799Ehbw wants to merge 1 commit intocitizenfx:masterfrom
Ehbw wants to merge 1 commit intocitizenfx:masterfrom
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These were forgotten about/missed during the initial support for increased network pool sizes for Peds, Objects and Vehicles.
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Goal of this PR
Something that was missed in the initial commits implementing pool increases for
CNetObjPedBase,CNetObjObjectandCNetObjVehicleand brought up by Avarian.Patches
GET_MAX_NUM_NETWORK_PEDS,GET_MAX_NUM_NETWORK_OBJECTSandGET_MAX_NUM_NETWORK_VEHICLESin order for them to reflect any increases to their respective network pools rather then always being at the previous hardcoded limited for those pools.How is this PR achieving the goal
Patch the underlying native function to have the increaseSize factored in.
This PR applies to the following area(s)
RedM
Successfully tested on
Game builds: 1491
Platforms: Windows
Checklist
Fixes issues