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Pull requests: bevyengine/bevy

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Pull requests list

Ignore ttf-parser advisory C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy
#24819 opened Jun 30, 2026 by kfc35 Contributor Loading…
🐛 Fixes BSN suport for fully qualified component paths A-Scenes Composing and serializing ECS objects C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24817 opened Jun 30, 2026 by ekwoka Contributor Loading… 0.19.1
Update hashbrown requirement from 0.16.1 to 0.17.1 C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24816 opened Jun 30, 2026 by kfc35 Contributor Loading…
chore: update glam to 0.33.2 C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24814 opened Jun 30, 2026 by alisterd51 Loading…
Try despawning the related Observer from ObservedBy. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24813 opened Jun 30, 2026 by andriyDev Contributor Loading… 0.19.1
Alternative InvertibleComponentIdSet A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24809 opened Jun 29, 2026 by chescock Contributor Loading…
Fix observers not removing themselves from ObservedBy. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24802 opened Jun 29, 2026 by andriyDev Contributor Loading… 0.19.1
Packed Vals A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help X-Contentious There are nontrivial implications that should be thought through
#24800 opened Jun 28, 2026 by ickshonpe Contributor Loading…
Ensure RenderLayers is a Component on every ExtractedLight and its ShadowView/ExtractedView A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24797 opened Jun 28, 2026 by kfc35 Contributor Loading… 0.19.1
Feathers theme generator and replacement of hard-coded light theme A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Needs-SME This type of work requires an SME to approve it.
#24794 opened Jun 28, 2026 by gagnus Contributor Loading…
Fix sigil default color to match label color, move border 1px A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24791 opened Jun 28, 2026 by gagnus Contributor Loading…
Access uses InvertibleComponentIsSet A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24789 opened Jun 28, 2026 by Zeophlite Contributor Loading…
Targeted feathers fixes A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24788 opened Jun 28, 2026 by gagnus Contributor Loading… 0.20
Fix BSN dynamic macro error for entity names and references A-Scenes Composing and serializing ECS objects C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24787 opened Jun 28, 2026 by mansiverma897993 Contributor Loading… 0.19.1
Added Cover and Contain scaling modes for ImageNode A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24786 opened Jun 27, 2026 by Kees-van-Beilen Contributor Loading…
New menu-related widgets A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24784 opened Jun 27, 2026 by viridia Contributor Loading…
Update parley to version 0.11 C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24781 opened Jun 27, 2026 by ickshonpe Contributor Loading…
Elliptical border radius support A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24779 opened Jun 27, 2026 by ickshonpe Contributor Loading…
Rename and document fields in Access. A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24778 opened Jun 27, 2026 by andriyDev Contributor Loading…
Return InvertibleComponentIdSetRef from Access for reads_and_writes and writes A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24771 opened Jun 27, 2026 by Zeophlite Contributor Loading…
Added focus_only_visible setting to TabNavigationPlugin. A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24769 opened Jun 26, 2026 by Cyannide Loading…
Solari v7 A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24767 opened Jun 26, 2026 by JMS55 Contributor Loading… 0.20
Solari: Fix removed RaytracingMesh3d component A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24764 opened Jun 26, 2026 by JMS55 Contributor Loading…
Bump dtolnay/rust-toolchain from 3c5f7ea28cd621ae0bf5283f0e981fb97b8a7af9 to 67ef31d5b988238dd797d409d6f9574278e20537 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24762 opened Jun 26, 2026 by dependabot Bot Loading…
Bump super-linter/super-linter/slim from 8.6.0 to 8.7.0 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24761 opened Jun 26, 2026 by dependabot Bot Loading…
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