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Pull requests: bevyengine/bevy
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Ignore ttf-parser advisory
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
#24819
opened Jun 30, 2026 by
kfc35
Contributor
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🐛 Fixes BSN suport for fully qualified component paths
A-Scenes
Composing and serializing ECS objects
C-Bug
An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Update hashbrown requirement from 0.16.1 to 0.17.1
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24816
opened Jun 30, 2026 by
kfc35
Contributor
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chore: update glam to 0.33.2
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24814
opened Jun 30, 2026 by
alisterd51
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Try despawning the related Observer from ObservedBy.
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Alternative Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
InvertibleComponentIdSet
A-ECS
#24809
opened Jun 29, 2026 by
chescock
Contributor
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Fix observers not removing themselves from ObservedBy.
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Packed Vals
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
X-Contentious
There are nontrivial implications that should be thought through
#24800
opened Jun 28, 2026 by
ickshonpe
Contributor
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Ensure RenderLayers is a Component on every ExtractedLight and its ShadowView/ExtractedView
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Feathers theme generator and replacement of hard-coded light theme
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Needs-SME
This type of work requires an SME to approve it.
#24794
opened Jun 28, 2026 by
gagnus
Contributor
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Fix sigil default color to match label color, move border 1px
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24791
opened Jun 28, 2026 by
gagnus
Contributor
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Access uses InvertibleComponentIsSet
A-ECS
#24789
opened Jun 28, 2026 by
Zeophlite
Contributor
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Targeted feathers fixes
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Fix BSN dynamic macro error for entity names and references
A-Scenes
Composing and serializing ECS objects
C-Bug
An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Added Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Cover and Contain scaling modes for ImageNode
A-UI
#24786
opened Jun 27, 2026 by
Kees-van-Beilen
Contributor
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New menu-related widgets
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24784
opened Jun 27, 2026 by
viridia
Contributor
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Update parley to version 0.11
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24781
opened Jun 27, 2026 by
ickshonpe
Contributor
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Elliptical border radius support
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24779
opened Jun 27, 2026 by
ickshonpe
Contributor
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Rename and document fields in Access.
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24778
opened Jun 27, 2026 by
andriyDev
Contributor
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Return Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
InvertibleComponentIdSetRef from Access for reads_and_writes and writes
A-ECS
#24771
opened Jun 27, 2026 by
Zeophlite
Contributor
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Added focus_only_visible setting to TabNavigationPlugin.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24769
opened Jun 26, 2026 by
Cyannide
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Solari v7
A-Rendering
Drawing game state to the screen
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Solari: Fix removed RaytracingMesh3d component
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24764
opened Jun 26, 2026 by
JMS55
Contributor
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Bump dtolnay/rust-toolchain from 3c5f7ea28cd621ae0bf5283f0e981fb97b8a7af9 to 67ef31d5b988238dd797d409d6f9574278e20537
A-Build-System
Related to build systems or continuous integration
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24762
opened Jun 26, 2026 by
dependabot
Bot
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Bump super-linter/super-linter/slim from 8.6.0 to 8.7.0
A-Build-System
Related to build systems or continuous integration
C-Dependencies
A change to the crates that Bevy depends on
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24761
opened Jun 26, 2026 by
dependabot
Bot
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