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Pull requests list

export resource_entity in EntityWorldMut and TemplateContext
#24255 opened May 12, 2026 by hxYuki Contributor Loading…
Update gpu_readback.rs
#24254 opened May 12, 2026 by harlanexquiso Loading…
Document messagereader being per system basis
#24253 opened May 12, 2026 by Lyndon-Mackay Contributor Loading…
Revert "Move visibility range checking from the CPU to the GPU if NoCpuCulling is specified. (#23115) A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24252 opened May 12, 2026 by kfc35 Contributor Loading…
Minor documentation fixes A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24249 opened May 11, 2026 by eswartz Contributor Loading…
Don't leave root during bench-check. C-Testing A change that impacts how we test Bevy or how users test their apps D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24248 opened May 11, 2026 by larsraph Loading…
RunGeometry bounds fix A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24247 opened May 11, 2026 by ickshonpe Contributor Loading… 0.19
Improve energy conservation in the solari BRDF A-Rendering Drawing game state to the screen D-Shaders This code uses GPU shader languages
#24246 opened May 11, 2026 by dylansechet Contributor Loading…
Set TextLayoutInfo::scale_factor in update_text_layout_info A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24245 opened May 11, 2026 by ickshonpe Contributor Loading…
Add an overflow-flip argument to many_buttons A-UI Graphical user interfaces, styles, layouts, and widgets C-Benchmarks Stress tests and benchmarks used to measure how fast things are S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24244 opened May 11, 2026 by ickshonpe Contributor Loading…
Improve layering in the solari BRDF A-Rendering Drawing game state to the screen D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24243 opened May 11, 2026 by dylansechet Contributor Loading…
impl SceneList for Vec<Box<dyn SceneList>>
#24242 opened May 11, 2026 by chronicl Contributor Loading…
Pass panics to the fallback error handler A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24240 opened May 11, 2026 by SpecificProtagonist Contributor Loading…
2
7
fixed spotlight shadow issue due to incorrect basis reconstruction A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24238 opened May 10, 2026 by JeroenHoogers Contributor Loading…
clamp time delta by max_delta even when relative speed is greater than 1 A-Time Involves time keeping and reporting
#24237 opened May 10, 2026 by mockersf Member Loading…
Bsn macros fuzzing
#24233 opened May 10, 2026 by mockersf Member Draft
Expose fxaa and smaa system as public for ordering constraints A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24225 opened May 10, 2026 by komadori Contributor Loading… 0.19
CompressedImageSaver revamp redux A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24223 opened May 9, 2026 by JMS55 Contributor Loading… 0.20
Update trait tags for resources-as-components C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24222 opened May 9, 2026 by SpecificProtagonist Contributor Loading… 0.19
resource_scope: Propagate source location tracking A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24221 opened May 9, 2026 by SpecificProtagonist Contributor Loading…
fixed far plane intersection test for fogvolumes A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24220 opened May 9, 2026 by JeroenHoogers Contributor Loading…
Fix time delta handling when resuming from pause A-App Bevy apps and plugins A-Time Involves time keeping and reporting C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24218 opened May 9, 2026 by octocamocoder47 Loading…
Fix flickering shadows A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24216 opened May 9, 2026 by JMS55 Contributor Loading… 0.19
ProTip! What’s not been updated in a month: updated:<2026-04-11.