Software Engineer specialized in designing and building scalable, high-performance distributed systems across Web, Mobile, and Connected TV platforms.
Strong focus on performance engineering, leveraging GPU-accelerated rendering, low-level optimizations, and efficient resource management to deliver consistent performance in constrained environments.
Experienced in complex rendering pipelines, memory management, and real-time processing, with an emphasis on maximizing throughput and minimizing latency across heterogeneous devices.
Driven by solving hard engineering problems, optimizing execution paths, and ensuring system reliability and efficiency at scale.
Core Technologies

