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16 changes: 16 additions & 0 deletions README.md
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Expand Up @@ -17,6 +17,22 @@ modern browser web-applications and **high-throughput** data aggregation middlew
It incorporates a high-speed *Python 3* or *Java* application server that natively utilizes
**NLAP** as its core transport protocol to minimize execution and scheduling overhead.

# 1.1. Implementation Specifications

The implementation requirements / RFP adhere strictly to the guidelines detailed in the
[Network Sockets Insight](https://www.der-it-pruefer.de/network/Network-Sockets-Insight) article
from *Der IT Prüfer* BLOG. This ensures full compliance with the outlined specifications.
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# 1.2. Empirical Validation

Our current **ESP32-S3** PONG game project—a real-time, multiplayer, browser-controllable
game—proves that even a highly CPU-constrained device achieves outstanding performance when
powered by this framework's low-latency network sub-components, see [micropython-as](https://github.com/WEBcodeX1/micropython-as).

The inclusion of default **TCP AccECN** (Accurate Explicit Congestion Notification) in recent Linux
kernels validates that our choice of TCP—as utilized in this project—has always been the correct,
forward-looking architectural decision.
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# 2. Project Evolution & History

The project was originally conceptualized under the designation `HTTP/1.2`. The initial
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