Playing with 2d constaints
#History 20260121 - VGS - Rust port. 20260109 - VGS - Optimisation (spatial hash, remove FMX Widget for FMX2D direct paint, use array and record.) 20230304 - VGS - Initial.
Just playing with constraint under a simple Delphi - and now rust - Project, for advanced particle behaviour, always made to be understandable and easely. Have fun !
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main features :
- Basic constraint distance
- Simple code for collision management.
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Credits :
- Mostly translate form js code, from this nice article : https://zalo.github.io/blog/constraints/


