-
Notifications
You must be signed in to change notification settings - Fork 225
Pull requests: ValveSoftware/steam-audio
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
[Core] [FMOD] Neutral panning when source is close to listener
#559
opened Apr 24, 2026 by
Schroedingers-Cat
Contributor
Loading…
[Core][FMOD] Hard set pan value after event was idle
#558
opened Apr 24, 2026 by
Schroedingers-Cat
Contributor
Loading…
[FMOD] Find Steam Audio Spatializer instance on all tracks of an event instance
#555
opened Apr 24, 2026 by
Schroedingers-Cat
Contributor
Loading…
[core] improve compatibility with CMake 3.15+ on Windows
#554
opened Apr 24, 2026 by
Schroedingers-Cat
Contributor
Loading…
[FMOD] Fix fully occluded events in FMOD Studio
#553
opened Apr 23, 2026 by
Schroedingers-Cat
Contributor
Loading…
Fix unaligned load of m128 floats in ArrayMath::multiplyAccumulate
#551
opened Apr 20, 2026 by
granitrocky
Loading…
[Core & Unreal] Add Ability to Debug Pathing and Virtual Source
#516
opened Dec 31, 2025 by
Aper-mesa
Loading…
[Core] Fix unaligned SIMD load crash in ArrayMath and race conditions during shutdown
#515
opened Dec 30, 2025 by
Aper-mesa
Loading…
[C API][Unreal] Adds the support for visualization of real time reflection ray tracing
#485
opened Sep 21, 2025 by
JohnMega
Contributor
Loading…
[C API][Unreal] Add the ability to get closest Occluder Mesh
#481
opened Sep 13, 2025 by
JohnMega
Contributor
Loading…
[Unreal] Adding indicator that shows you need to export static geometry
#472
opened Sep 2, 2025 by
JohnMega
Contributor
Loading…
[Unity] Improve perfomance in FMOD + Steam Audio
#387
opened Nov 12, 2024 by
Enderlook
Contributor
Loading…
Making some tweaks that would make me happy as a vcpkg maintainer
#382
opened Oct 19, 2024 by
Honeybunch
Loading…
ProTip!
no:milestone will show everything without a milestone.