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0.13.4-preview

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[0.13.4-preview] - 2026-02-18

Changed

  • deps: update dependency to com.unity.render-pipelines.core@17.0.3

[0.13.3-preview] - 2026-02-18

Changed

  • deps: update dependency to com.unity.render-pipelines.core@17.0.4

[0.13.2-preview] - 2026-02-17

Changed

  • docs: clarify 2D support via "3D as 2D" in URP (Unity 6.3)
  • sample: rename tessellation scene to UnityChan_CelLook_Tess
  • sample: remove fog in UnityChan_CelLook
  • sample: remove fog volume from UnityChan_CelLook_Tess scene
  • sample: remove fog in UnityChan scene

Fixed

  • fix: missing shadows when using screen space shadows
  • fix: unused variable warning in UTS3GUI
  • fix: support Decals feature back in URP
  • fix: use baseColor for doing trilinear shading in ShadingGradeMap URP
  • fix: "GameObjectExtension.AddHDLight" warning in HDRP projects
  • opt: reduce texture sampling when there are multiple lights on URP
  • opt: reduce duplicate albedo calculations in URP
  • opt: reduce duplicate texture sampling and light calculation in ShadingGradeMap URP shader
  • opt: eliminate redundant calculation of highlight albedo in URP shaders
  • sample: remove unused textures
  • sample: fix lighting setting object names in URP samples
  • sample: fix missing scripts in scenes and prefabs
  • sample: link the correct volume profile in PointLightTest scene (HDRP)
  • sample: remove unused "SceneLights Hi-Cut_Filter Test" resources for HDRP
  • sample: remove "missing" UTSGraphicsTestSettings component in all sample scenes
  • sample: remove unused PP Volume Profile in UnityChan_Emissive folder (HDRP)
  • sample: fix the face lighting in the MirrorTest scene of the HDRP sample