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Pssm shadow fix#1687

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marauder2k7 wants to merge 2 commits intoTorqueGameEngines:developmentfrom
marauder2k9-torque:PSSM-ShadowFix
Draft

Pssm shadow fix#1687
marauder2k7 wants to merge 2 commits intoTorqueGameEngines:developmentfrom
marauder2k9-torque:PSSM-ShadowFix

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@marauder2k7
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Resolves the issue of shadow softness pushing the cascade to cast a shadow where there shouldnt be any.

Basically the issue was the kernal was pushing the sample past the split for each cascade in the atlas so required to add a pad around the edges to give enough room. More changes to be made to this such as fixing the gl shaders but also to make sure the softness scales for each cascade correctly.

fixes the issue with pssm shadows were the softness value makes the shadow cast on the entire cascade.
@marauder2k7 marauder2k7 marked this pull request as draft March 12, 2026 20:51
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