forked from electronicarts/CnC_Generals_Zero_Hour
-
Notifications
You must be signed in to change notification settings - Fork 185
Expand file tree
/
Copy pathINIDrawGroupInfo.cpp
More file actions
91 lines (77 loc) · 3.68 KB
/
INIDrawGroupInfo.cpp
File metadata and controls
91 lines (77 loc) · 3.68 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////////////////////////////////////////////////////////////////////////////////
// //
// (c) 2001-2003 Electronic Arts Inc. //
// //
////////////////////////////////////////////////////////////////////////////////
// FILE: INIDrawGroupInfo.cpp /////////////////////////////////////////////////////////////////////
// Author: John McDonald, October 2002
// Desc: Parsing DrawGroupInfo INI entries
///////////////////////////////////////////////////////////////////////////////////////////////////
// INCLUDES ///////////////////////////////////////////////////////////////////////////////////////
#include "PreRTS.h" // This must go first in EVERY cpp file in the GameEngine
#include "Common/INI.h"
#include "GameClient/DrawGroupInfo.h"
void parseInt( INI* ini, void * /*instance*/, void *store, const void* userData )
{
DrawGroupInfo *dgi = (DrawGroupInfo*) store;
if (userData == nullptr) {
store = &dgi->m_pixelOffsetX;
dgi->m_usingPixelOffsetX = TRUE;
} else {
store = &dgi->m_pixelOffsetY;
dgi->m_usingPixelOffsetY = TRUE;
}
INI::parseInt(ini, nullptr, store, nullptr);
}
void parsePercentToReal( INI* ini, void * /*instance*/, void *store, const void* userData )
{
DrawGroupInfo *dgi = (DrawGroupInfo*) store;
if (userData == nullptr) {
store = &dgi->m_pixelOffsetX;
dgi->m_usingPixelOffsetX = FALSE;
} else {
store = &dgi->m_pixelOffsetY;
dgi->m_usingPixelOffsetY = FALSE;
}
INI::parsePercentToReal(ini, nullptr, store, nullptr);
}
const FieldParse DrawGroupInfo::s_fieldParseTable[] =
{
{ "UsePlayerColor", INI::parseBool, nullptr, offsetof( DrawGroupInfo, m_usePlayerColor) },
{ "ColorForText", INI::parseColorInt, nullptr, offsetof( DrawGroupInfo, m_colorForText ) },
{ "ColorForTextDropShadow", INI::parseColorInt, nullptr, offsetof( DrawGroupInfo, m_colorForTextDropShadow ) },
{ "FontName", INI::parseQuotedAsciiString, nullptr, offsetof( DrawGroupInfo, m_fontName ) },
{ "FontSize", INI::parseInt, nullptr, offsetof( DrawGroupInfo, m_fontSize ) },
{ "FontIsBold", INI::parseBool, nullptr, offsetof( DrawGroupInfo, m_fontIsBold ) },
{ "DropShadowOffsetX", INI::parseInt, nullptr, offsetof( DrawGroupInfo, m_dropShadowOffsetX) },
{ "DropShadowOffsetY", INI::parseInt, nullptr, offsetof( DrawGroupInfo, m_dropShadowOffsetY) },
{ "DrawPositionXPixel", parseInt, (void*)nullptr, 0 },
{ "DrawPositionXPercent", parsePercentToReal, (void*)nullptr, 0 },
{ "DrawPositionYPixel", parseInt, (void*)1, 0 },
{ "DrawPositionYPercent", parsePercentToReal, (void*)1, 0 },
{ nullptr, nullptr, nullptr, 0 }
};
/*static */ void INI::parseDrawGroupNumberDefinition(INI* ini)
{
if (!TheDrawGroupInfo) {
throw INI_UNKNOWN_ERROR;
}
ini->initFromINI(TheDrawGroupInfo, TheDrawGroupInfo->getFieldParse());
}