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syper_olao edited this page May 13, 2026
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Welcome to the documentation for Mini Engine With Games — an educational C++20 / DirectX 11 mini-engine with a shared Core runtime, multiple playable demos, ECS-style gameplay, forward/deferred rendering, GBuffer debugging, shadows, GPU particles, UI, audio, and debug tools.
This wiki is meant to help students and beginner/intermediate graphics programmers understand how the project is structured and where to start reading the code.
Detailed documentation is available in the sidebar:
- About the project — project goals, architecture, rendering, gameplay structure, and recommended reading order.
- Про проект на русском — the same overview in Russian.
Start with About the project if you want the full technical overview.