The conditions (MVP) for this game are:
• The player controls a car • Movement is made horizontaly and verticaly • Going off-track slows-down the movement • There are bonus items for the player to catch that will boost his speed • There are other cars with patterned movement that the player should avoid • There is another car, with AI (artifitial intelligence) movement that should want to crash at the player
Version 1.0 is the finished product. Next, I will refactor that code, because God knows what a huge mess that is. With the knowledge I have today, I have to re-write so MANY things in that code. I will keep commit every time I make a new change in the code.