fix: always store initial drag connections#9851
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mikeharv merged 1 commit intoMay 11, 2026
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gonfunko
approved these changes
May 11, 2026
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The basics
The details
Resolves
This fixes an untracked bug that could cause
revertDrag()to work incorrectly when the current drag had previously stored an initial valid parent or child connection.Screen.Recording.2026-05-11.at.3.44.51.PM.mov
Proposed Changes
This change guarantees
BlockDragStrategy.storeInitialConnections()will be called as part of everystartMove.Reason for Changes
This
BlockDragStrategymethod relies onstoreInitialConnections()to store the current parent and child blocks at the start of a drag. However, this was only happening if a move was started that should cause a disconnect.Screen.Recording.2026-05-11.at.3.42.50.PM.mov