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feat: add depth-of-field portrait blur effect with GPU bokeh shader#6

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RaphaelLEMAS wants to merge 7 commits into
mainfrom
blur
Open

feat: add depth-of-field portrait blur effect with GPU bokeh shader#6
RaphaelLEMAS wants to merge 7 commits into
mainfrom
blur

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@RaphaelLEMAS

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Description

Type of Change

  • Bug fix
  • New feature
  • Breaking change
  • Performance improvement
  • Code refactoring
  • Documentation update
  • UI/UX improvement
  • Build/CI or Dependency update

Changes Made

Screenshots/Videos

Testing

  • I have tested these changes locally and confirmed that they work as expected without issues

Test Configuration:

  • OS: (e.g. Windows 11, macOS Sonoma, Ubuntu 24.04)
  • Hardware: (e.g. Intel i7, Apple M2, Nvidia RTX 3060)

Checklist

  • My code follows the project's code style
  • I haven't added unnecessary AI-generated code comments
  • My changes generate no new warnings or errors

Additional Notes

AI Disclaimer:

Please state the involvement of AI in this PR:

  • This PR is entirely AI-generated
  • This PR is AI-generated but guided by a human
  • This PR was handwritten with AI assistance (spell check, logic suggestions, error resolving)
  • This PR contains only blood, sweat, and coffee (AI-free)

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