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⚡ Bolt: Matrix animation performance loop and RAF optimization #5
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⚡ Bolt: Matrix animation performance loop and RAF optimization #5
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1. Malformed markdown newlines
🐞 Bug⚙ MaintainabilityAgent Prompt
ⓘ Copy this prompt and use it to remediate the issue with your preferred AI generation toolsThere was a problem hiding this comment.
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2. Drops not updated on resize
🐞 Bug≡ CorrectnessAgent Prompt
ⓘ Copy this prompt and use it to remediate the issue with your preferred AI generation toolsCheck failure on line 143 in studio/app.js
Refactor this function to reduce its Cognitive Complexity from 20 to the 15 allowed.
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On the very first frame,
timestamp(which is a high-resolution timestamp relative to the page load, e.g.,10msor16ms) is compared againstlastDrawTime(initialized to0). Sincetimestamp - lastDrawTime < 33evaluates totrue, the first frame is skipped and rescheduled. This causes an unnecessary delay of ~33-50ms before the initial render, which can lead to a visible lag or flicker on page load.Additionally, if
timestampis undefined (e.g., in certain test environments or if called manually),timestamp - lastDrawTimeresults inNaN, which bypasses the throttle entirely and causes the animation to run at maximum speed without throttling.We can resolve both issues by ensuring
timestampis defined and allowing the first frame to render immediately.Check warning on line 184 in studio/app.js
'If' statement should not be the only statement in 'else' block
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