-
Notifications
You must be signed in to change notification settings - Fork 1
[Artifact 1500]エレメンタルアフェクションを作成 #2068
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Changes from all commits
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:artifact/1500.elemental_affection/give/1.trigger | ||
| # | ||
| # 神器の取得処理の呼び出し時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:artifact/give | ||
|
|
||
| execute if data storage asset:context {id:1500} run function asset:artifact/1500.elemental_affection/give/2.give |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,71 @@ | ||
| #> asset:artifact/1500.elemental_affection/give/2.give | ||
| # | ||
| # 神器の作成部 ここでID等を定義する | ||
| # | ||
| # @user | ||
| # @within function asset:artifact/1500.elemental_affection/give/1.trigger | ||
|
|
||
| # 神器の説明や消費MPなどをここで設定する。 | ||
| # 最後にasset:artifact/common/giveを実行することで入手可能。 | ||
|
|
||
| # 神器のID (int) スプレッドシートの値を入れる | ||
| data modify storage asset:artifact ID set value 1500 | ||
| # 神器のベースアイテム | ||
| data modify storage asset:artifact Item set value "minecraft:iron_helmet" | ||
| # 神器の名前 (TextComponentString) | ||
| data modify storage asset:artifact Name set value '{"text":"エレメンタルアフェクション","color":"#7fff00"}' | ||
| # 神器の説明文 (TextComponentString[]) | ||
| data modify storage asset:artifact Lore set value ['{"text":"火、水、雷属性の攻撃を受けた時、"}','{"text":"該当属性の耐性+2%、上限+60%"}'] | ||
| # 消費アイテム ({Item: TextComponent, Count: int, Extra?: TextComponent}) (オプション) | ||
| # data modify storage asset:artifact ConsumeItem.Item set value '{"translate":"item.minecraft.stick"}' | ||
| # data modify storage asset:artifact ConsumeItem.Count set value 1 | ||
| # data modify storage asset:artifact ConsumeItem.Extra set value | ||
| # 使用回数 (int) (オプション) | ||
| # data modify storage asset:artifact RemainingCount set value | ||
| # 神器を発動できるスロット (string) Wikiを参照 | ||
| data modify storage asset:artifact Slot set value "head" | ||
| # 神器のトリガー (string) Wikiを参照 | ||
| data modify storage asset:artifact Trigger set value onDamage | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ""で囲おうね
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ""忘れてました。 |
||
| # 神器の発動条件 (TextComponentString) (オプション) | ||
| # data modify storage asset:artifact Condition set value | ||
| # 攻撃に関する情報 -Damage量 (literal[]/literal) Wikiを参照 (オプション) | ||
| # data modify storage asset:artifact AttackInfo.Damage set value [0,0] | ||
| # 攻撃に関する情報 -攻撃タイプ (string[]) Wikiを参照 (オプション) | ||
| # data modify storage asset:artifact AttackInfo.AttackType set value [Physical,Magic] | ||
| # 攻撃に関する情報 -攻撃属性 (string[]) Wikiを参照 (オプション) | ||
| # data modify storage asset:artifact AttackInfo.ElementType set value [Fire,Water,Thunder,None] | ||
| # 攻撃に関する情報 -防御無視 (boolean) Wikiを参照 (オプション) | ||
| # data modify storage asset:artifact AttackInfo.BypassResist set value | ||
| # 攻撃に関する情報 -範囲攻撃 (string) Wikiを参照 (オプション) | ||
| # data modify storage asset:artifact AttackInfo.IsRangeAttack set value | ||
| # 攻撃に関する情報 -攻撃範囲 (literal) Wikiを参照 (オプション) | ||
| # data modify storage asset:artifact AttackInfo.AttackRange set value | ||
| # MP消費量 (int) | ||
| data modify storage asset:artifact MPCost set value 0 | ||
| # MP必要量 (int) (オプション) | ||
| # data modify storage asset:artifact MPRequire set value | ||
| # MP回復量 (int) | ||
| # data modify storage asset:artifact MPHealWhenHit set value | ||
| # 神器のクールダウン (int) (オプション) | ||
| # data modify storage asset:artifact LocalCooldown set value | ||
| # 種別クールダウン ({Type: string, Duration: int}) (オプション) | ||
| # data modify storage asset:artifact TypeCooldown.Type set value | ||
| # data modify storage asset:artifact TypeCooldown.Duration set value | ||
| # グローバルクールダウン (int) (オプション) | ||
| # data modify storage asset:artifact SpecialCooldown set value | ||
| # クールダウンによる使用不可のメッセージを非表示にするか否か (boolean) (オプション) | ||
| # data modify storage asset:artifact DisableCooldownMessage set value | ||
| # MP不足による使用不可のメッセージを非表示にするか否か (boolean) (オプション) | ||
| # data modify storage asset:artifact DisableMPMessage set value | ||
| # 破壊時の音を鳴らさないかどうか (boolean) (オプション) | ||
| # data modify storage asset:artifact DisableBreakSound set value | ||
| # 扱える神 (string[]) Wikiを参照 | ||
| data modify storage asset:artifact CanUsedGod set value "ALL" | ||
| # カスタムNBT (NBTCompound) 追加で指定したいNBT (オプション) | ||
| data modify storage asset:artifact Equipment.Modifiers append value {Type:"defense/fire",Amount:0.1d,Operation:"multiply_base"} | ||
| data modify storage asset:artifact Equipment.Modifiers append value {Type:"defense/water",Amount:0.1d,Operation:"multiply_base"} | ||
| data modify storage asset:artifact Equipment.Modifiers append value {Type:"defense/thunder",Amount:0.1d,Operation:"multiply_base"} | ||
| # data modify storage asset:artifact Equipment.Modifiers append value {Type:"generic.armor",Amount:3d,Operation:"add"} | ||
|
|
||
| # 神器の入手用function | ||
| function asset:artifact/common/give | ||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,8 @@ | ||
| #> asset:artifact/1500.elemental_affection/trigger/1.trigger | ||
| # | ||
| # 指定したイベントタイミングで実行されるfunction | ||
| # | ||
| # @within tag/function asset:artifact/** | ||
|
|
||
| # storage asset:idのheadに装備している神器のIDが入っているので比較し、~/2.check_condition.mcfunctionを実行する | ||
| execute if data storage asset:context id{head:1500} run function asset:artifact/1500.elemental_affection/trigger/2.check_condition |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,13 @@ | ||
| #> asset:artifact/1500.elemental_affection/trigger/2.check_condition | ||
| # | ||
| # 神器の発動条件をチェックします | ||
| # | ||
| # @within function asset:artifact/1500.elemental_affection/trigger/1.trigger | ||
|
|
||
| # 神器の基本的な条件の確認を行うfunction、成功している場合CanUsedタグが付く | ||
| function asset:artifact/common/check_condition/head | ||
| # 他にアイテム等確認する場合はここに書く | ||
|
|
||
| # CanUsedタグをチェックして3.main.mcfunctionを実行する | ||
| execute if data storage asset:context Damage{IsVanilla:1b} run tag @s remove CanUsed | ||
| execute if entity @s[tag=CanUsed] run function asset:artifact/1500.elemental_affection/trigger/3.main | ||
|
Comment on lines
+12
to
+13
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. これ無属性でも発動しない?
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. execute if data storage asset:context Damage{ElementType:None} run tag @s remove CanUsed |
||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,23 @@ | ||
| #> asset:artifact/1500.elemental_affection/trigger/3.main | ||
| # | ||
| # 神器のメイン処理部 | ||
| # | ||
| # @within function asset:artifact/1500.elemental_affection/trigger/2.check_condition | ||
|
|
||
| # 基本的な使用時の処理(MP消費や使用回数の処理など)を行う | ||
| function asset:artifact/common/use/head | ||
|
|
||
| # ここから先は神器側の効果の処理を書く | ||
| # say test: 1500.elemental_affection | ||
| # particle minecraft:nautilus ~ ~1.25 ~ 0.0 0.5 0.0 0.5 75 | ||
| execute if data storage asset:context Damage{ElementType:Fire} run data modify storage api: Argument.ID set value 366 | ||
| execute if data storage asset:context Damage{ElementType:Fire} run function api:entity/mob/effect/give | ||
| execute if data storage asset:context Damage{ElementType:Fire} run function api:entity/mob/effect/reset | ||
|
|
||
| execute if data storage asset:context Damage{ElementType:Water} run data modify storage api: Argument.ID set value 367 | ||
| execute if data storage asset:context Damage{ElementType:Water} run function api:entity/mob/effect/give | ||
| execute if data storage asset:context Damage{ElementType:Water} run function api:entity/mob/effect/reset | ||
|
|
||
| execute if data storage asset:context Damage{ElementType:Thunder} run data modify storage api: Argument.ID set value 368 | ||
| execute if data storage asset:context Damage{ElementType:Thunder} run function api:entity/mob/effect/give | ||
| execute if data storage asset:context Damage{ElementType:Thunder} run function api:entity/mob/effect/reset | ||
|
Comment on lines
+13
to
+23
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ID指定だけ属性別にして、giveとリセットは共通で良さそう |
||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:artifact/1500.elemental_affection/trigger/dis_equip/ | ||
| # | ||
| # 装備を外した時に外した部位にのみのidが入った状態でトリガーされる | ||
| # | ||
| # @within tag/function asset:artifact/dis_equip | ||
|
|
||
| execute if data storage asset:context id{head:1500} run function asset:artifact/1500.elemental_affection/trigger/dis_equip/main |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,14 @@ | ||
| #> asset:artifact/1500.elemental_affection/trigger/dis_equip/main | ||
| # | ||
| # 装備を外した時のメイン処理 | ||
| # | ||
| # @within function asset:artifact/1500.elemental_affection/trigger/dis_equip/ | ||
| data modify storage api: Argument.ID set value 366 | ||
| function api:entity/mob/effect/remove/from_id | ||
| function api:entity/mob/effect/reset | ||
| data modify storage api: Argument.ID set value 367 | ||
| function api:entity/mob/effect/remove/from_id | ||
| function api:entity/mob/effect/reset | ||
| data modify storage api: Argument.ID set value 368 | ||
| function api:entity/mob/effect/remove/from_id | ||
| function api:entity/mob/effect/reset | ||
|
Comment on lines
+6
to
+14
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 意図は理解しつつ、一応コメントはつけよう
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. コメントつけます! |
||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/_/end | ||
| # | ||
| # Effectの効果の終了時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/end | ||
|
|
||
| execute if data storage asset:context {id:366} run function asset:effect/0366.fire_affection/end/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/_/given | ||
| # | ||
| # Effectが付与された時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/given | ||
|
|
||
| execute if data storage asset:context {id:366} run function asset:effect/0366.fire_affection/given/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/_/re-given | ||
| # | ||
| # Effectが上書きされた時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/re-given | ||
|
|
||
| execute if data storage asset:context {id:366} run function asset:effect/0366.fire_affection/re-given/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/_/register | ||
| # | ||
| # | ||
| # | ||
| # @within tag/function asset:effect/register | ||
|
|
||
| execute if data storage asset:context {id:366} run function asset:effect/0366.fire_affection/register |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/_/remove | ||
| # | ||
| # Effectが神器や牛乳によって削除された時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/remove | ||
|
|
||
| execute if data storage asset:context {id:366} run function asset:effect/0366.fire_affection/remove/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/end/ | ||
| # | ||
| # Effectの効果が切れた時の処理 | ||
| # | ||
| # @within function asset:effect/0366.fire_affection/_/end | ||
|
|
||
| function asset:effect/0366.fire_affection/modifier/remove |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/given/ | ||
| # | ||
| # Effectが付与された時の処理 | ||
| # | ||
| # @within function asset:effect/0366.fire_affection/_/given | ||
|
|
||
| function asset:effect/0366.fire_affection/modifier/add |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,14 @@ | ||
| #> asset:effect/0366.fire_affection/modifier/add | ||
| # | ||
| # 補正を付与する | ||
| # | ||
| # @within function | ||
| # asset:effect/0366.fire_affection/given/ | ||
| # asset:effect/0366.fire_affection/re-given/ | ||
|
|
||
| # 火耐性+5% | ||
| data modify storage api: Argument.UUID set value [I;1,3,366,0] | ||
| execute store result storage api: Argument.Amount double 0.02 run data get storage asset:context Stack | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Stackも神器側で指定できるとGoodなのだが、正直めんどいのでどっちでもよい |
||
| data modify storage api: Argument.Operation set value "multiply_base" | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. multiplyにしてね、バフ/デバフはそういうルールなので |
||
| # リセット | ||
| function api:modifier/defense/fire/add | ||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,12 @@ | ||
| #> asset:effect/0366.fire_affection/modifier/remove | ||
| # | ||
| # 補正を削除する | ||
| # | ||
| # @within function | ||
| # asset:effect/0366.fire_affection/re-given/ | ||
| # asset:effect/0366.fire_affection/end/ | ||
| # asset:effect/0366.fire_affection/remove/ | ||
|
|
||
| # バフ解除 | ||
| data modify storage api: Argument.UUID set value [I;1,3,366,0] | ||
| function api:modifier/defense/fire/remove |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,8 @@ | ||
| #> asset:effect/0366.fire_affection/re-given/ | ||
| # | ||
| # Effectが上書きされた時の処理 | ||
| # | ||
| # @within function asset:effect/0366.fire_affection/_/re-given | ||
|
|
||
| function asset:effect/0366.fire_affection/modifier/remove | ||
| function asset:effect/0366.fire_affection/modifier/add |
| Original file line number | Diff line number | Diff line change | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| @@ -0,0 +1,39 @@ | ||||||||||||
| #> asset:effect/0366.fire_affection/register | ||||||||||||
| # | ||||||||||||
| # Effectのデータを指定 | ||||||||||||
| # | ||||||||||||
| # @within function asset:effect/0366.fire_affection/_/register | ||||||||||||
|
|
||||||||||||
| # ExtendsSafe (boolean) (default = false) | ||||||||||||
| # data modify storage asset:effect ExtendsSafe set value true | ||||||||||||
| # ID (int) | ||||||||||||
| data modify storage asset:effect ID set value 366 | ||||||||||||
| # 名前 (TextComponentString) | ||||||||||||
| data modify storage asset:effect Name set value '{"text":"ファイアアフェクション","color":"red"}' | ||||||||||||
| # 説明文 (TextComponentString[]) | ||||||||||||
| data modify storage asset:effect Description set value ['{"text":"火属性ダメージを受けるたびに、火耐性がアップする"}'] | ||||||||||||
|
Comment on lines
13
to
+14
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ココは周りに合わせるなら↓かな~って感じ、
Suggested change
|
||||||||||||
| # 効果時間 (int) (default = API || error) | ||||||||||||
| data modify storage asset:effect Duration set value 200 | ||||||||||||
|
Comment on lines
15
to
16
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 効果時間は神器側で定義すると調整班が喜ぶのでそうしてほしい |
||||||||||||
| # スタック (int) (default = API || 1) | ||||||||||||
| data modify storage asset:effect Stack set value 1 | ||||||||||||
| # 効果時間の操作方法 (default = API || "replace") | ||||||||||||
| data modify storage asset:effect DurationOperation set value add | ||||||||||||
| # スタックの操作方法 (default = API || "replace") | ||||||||||||
| data modify storage asset:effect StackOperation set value add | ||||||||||||
| # 最大効果時間 (int) (default = 2147483647) | ||||||||||||
| data modify storage asset:effect MaxDuration set value 200 | ||||||||||||
| # 最大スタック (int) (default = 2147483647) | ||||||||||||
| data modify storage asset:effect MaxStack set value 30 | ||||||||||||
| # 悪い効果か否か (boolean) | ||||||||||||
| data modify storage asset:effect IsBadEffect set value false | ||||||||||||
| # 死亡時のエフェクトの処理 (default = "remove") | ||||||||||||
| # data modify storage asset:effect ProcessOnDied set value | ||||||||||||
| # 消すのに必要なレベル (int) (default = 1) | ||||||||||||
| data modify storage asset:effect RequireClearLv set value 3 | ||||||||||||
| # エフェクトをUIに表示するか (boolean) (default = true) | ||||||||||||
| # data modify storage asset:effect Visible set value | ||||||||||||
| # エフェクトのスタックををUIに表示するか (boolean) (default = true) | ||||||||||||
| # data modify storage asset:effect StackVisible set value | ||||||||||||
|
|
||||||||||||
| # フィールド | ||||||||||||
| # data modify storage asset:effect Field set value {} | ||||||||||||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0366.fire_affection/remove/ | ||
| # | ||
| # Effectが削除された時の処理 | ||
| # | ||
| # @within function asset:effect/0366.fire_affection/_/remove | ||
|
|
||
| function asset:effect/0366.fire_affection/modifier/remove |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/_/end | ||
| # | ||
| # Effectの効果の終了時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/end | ||
|
|
||
| execute if data storage asset:context {id:367} run function asset:effect/0367.water_affection/end/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/_/given | ||
| # | ||
| # Effectが付与された時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/given | ||
|
|
||
| execute if data storage asset:context {id:367} run function asset:effect/0367.water_affection/given/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/_/re-given | ||
| # | ||
| # Effectが上書きされた時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/re-given | ||
|
|
||
| execute if data storage asset:context {id:367} run function asset:effect/0367.water_affection/re-given/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/_/register | ||
| # | ||
| # | ||
| # | ||
| # @within tag/function asset:effect/register | ||
|
|
||
| execute if data storage asset:context {id:367} run function asset:effect/0367.water_affection/register |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/_/remove | ||
| # | ||
| # Effectが神器や牛乳によって削除された時に実行されるfunction | ||
| # | ||
| # @within tag/function asset:effect/remove | ||
|
|
||
| execute if data storage asset:context {id:367} run function asset:effect/0367.water_affection/remove/ |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/end/ | ||
| # | ||
| # Effectの効果が切れた時の処理 | ||
| # | ||
| # @within function asset:effect/0367.water_affection/_/end | ||
|
|
||
| function asset:effect/0367.water_affection/modifier/remove |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| #> asset:effect/0367.water_affection/given/ | ||
| # | ||
| # Effectが付与された時の処理 | ||
| # | ||
| # @within function asset:effect/0367.water_affection/_/given | ||
|
|
||
| function asset:effect/0367.water_affection/modifier/add |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,14 @@ | ||
| #> asset:effect/0367.water_affection/modifier/add | ||
| # | ||
| # 補正を付与する | ||
| # | ||
| # @within function | ||
| # asset:effect/0367.water_affection/given/ | ||
| # asset:effect/0367.water_affection/re-given/ | ||
|
|
||
| # 火耐性+5% | ||
| data modify storage api: Argument.UUID set value [I;1,3,367,0] | ||
| execute store result storage api: Argument.Amount double 0.02 run data get storage asset:context Stack | ||
| data modify storage api: Argument.Operation set value "multiply_base" | ||
| # リセット | ||
| function api:modifier/defense/water/add |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,12 @@ | ||
| #> asset:effect/0367.water_affection/modifier/remove | ||
| # | ||
| # 補正を削除する | ||
| # | ||
| # @within function | ||
| # asset:effect/0367.water_affection/re-given/ | ||
| # asset:effect/0367.water_affection/end/ | ||
| # asset:effect/0367.water_affection/remove/ | ||
|
|
||
| # バフ解除 | ||
| data modify storage api: Argument.UUID set value [I;1,3,367,0] | ||
| function api:modifier/defense/water/remove |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,8 @@ | ||
| #> asset:effect/0367.water_affection/re-given/ | ||
| # | ||
| # Effectが上書きされた時の処理 | ||
| # | ||
| # @within function asset:effect/0367.water_affection/_/re-given | ||
|
|
||
| function asset:effect/0367.water_affection/modifier/remove | ||
| function asset:effect/0367.water_affection/modifier/add |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
効果時間を書きましょう、あと最大60%でもいいかもね
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
修正します