Custom cruise missiles#2273
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Otherwise, it will enter Ares' `CustomMissileTakeoff2` and perform duplicate processing. improve `CruiseMissileCheck` check hook; supplement CustomSmokeInterval;
NetsuNegi
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Jun 28, 2026
TaranDahl
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Jun 28, 2026
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From RockPatch to Ares, custom missiles have never had a way to enter cruise missile mode, so neither RP's
MissileRaiseRatenor Ares'Missile.RaiseRatehave ever been effective, and modders cannot create another type of cruise missile beyond the type set in[General] -> CMislType=. Now, you can customize whether a custom missile is a cruise missile.Missile.TakeOffSeparation.In
rulesmd.ini:Note
Like Ares'
Missile.TrailerSeparation,Missile.TakeOffSeparationalso works without requiringMissile.Custom=true, which means it can be directly applied to the unit with[General] -> CMislType=without completely rewriting it as a custom missile.The original implementation comes from my modified Ares, thanks to @NetsuNegi for the help provided during the porting process.